The Shuttle is definitely an interesting dynamic. It is either an indestructible PS0 turret or a 4hp 3 atk with a possible ability.
Overall, I think it is more effective in turret mode as it can't be shot down and with FCS + Rec Spec, it will be quite effective. But I do also really like the idea of deploying it into a range 1 flanking position for the surprise 4 dice attack. The PS is a tad low to use that effectively versus aces.
Another interesting thought would be to use Biggs as the 3rd ship. You would buy Ghost time to pummel the Ywings.
Edited by Deadwolf