Empire at War Ships: Will we see them in X-Wing?

By OneKelvin, in X-Wing

I think the fact that the Mist Hunter and the Punishing One are showing up in Wave 8 is enough that we can stop with the wild speculation that only new canon ships will show up going on from here.

Anyway, there's also another Star Wars strategy game that was once one that I played a lot. Star Wars: Rebellion.

It really only offered a few new capital ships so not much for this game, though the Longprobe Y-Wing could maybe be something (add a systems slot to a Y?)

There are, however, two droids which I think would be great to have as Imperial crew. IMP-22 and SD-7.

Also, the Rihkxyrk looks like the hot rod of starfighters.

Edited by Ixidor

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... So Disney will push their products out before the prequels or any other EU ships.

Sure, nothing wrong with that, but there won't be enough material to fill all the waves so there is still going to be some EU stuff.

Maybe, for now I see Episodes VII-IX > Disney Star Wars Shows like Rebels > Other EU stuff and prequels. for the releases.

That is right. I would guess (and this is unfounded, pure guesswork) that episode 7 gives us nothing new on the fighter front that we haven't seen in the trailers, since the new X-Wing and TIE seem to be the stars of the movie in that department with the COG thing being only slightly different for those who don't look closely. The next season of Rebels has as far as we know just the weird proto B-Wing and that might not be different enough to justify another release. I also wouldn't assume there are more fighters coming, since my guess is that one of the major plot points will be the aquisition of the X-Wing inspired by the old EU, although that might be saved for a later season.Then we have another year of nothing new with trailers appearing again in the later half for episode 8. In that time frame there will most likely be 1.5 waves, one of which draws from the rest of episode 7 and the fully released season of Rebels. Part of that is likely to be EU based. Episode 8 isn't likely to introduce a lot of new ship designs, 4 at max and that would already be a bit iffy.

Of course that leaves large based ships out of the picture, but I don't see Disney introducing them in the new movie in masses. On the Resistance side it is clear that the Falcon is the star that is there to harvest nostalgia. First Order might get the weird shuttle thingy, but I am not sure if it even fits scale. As far as I can tell we won't see much of the scummy side in the new movies. Rebels however might deliver here. With Bounty Hunters entering the scene there is some room for new ships, especially for Cad Bane. I don't quite see a flood there either, though.

So bottom line Scum is unlikely to get new canon material that can statisfy the release cycle, while for the Rebellion and Empire there will still be holes to be filled. The EU ships aren't out of the picture for a while.

Scum & Villainy might be the only ones that get old EU ships in wave 9 as it is apparent that TFA is focused on Resistance and 1st Order. That is assuming they don't make a sub-faction for Scum & Villainy such as the Scum subfaction and the Villainy subfaction.

Technology just doesn't increase exponentially in SW like it does in 20th-21st century tech. Clone Wars ships are just as capable as Rebellion era ships or First Order era.

If the internal space of the TIE Interceptor was filled with 'better' stuff than the TIE/ln then why weren't all TIEs upgraded over time instead of trying to replace them with Interceptors? Why wasn't there a 'halfway' TIE upgrade that included the enhanced engine and reactor? The TIE series seemed pretty modular, it should have been easy to crank up production on one or two parts and distribute them. Or I guess building two Death Stars just sucked all the money and resources away...but they still had time to put a squadron or two of Interceptors on every ISD in the Galaxy.

Oh and the TIE/fo upgrade from the TIE/ln somehow includes rotating the entire engine assembly 90 degrees...and making the guns bigger, and slapping an antenna on the top, which are far more believable than most TIE series craft out there.

What was the OP topic again?

Here is a possibe reason for having a special forces TIE look remarkably similar to the line model fighter.

I don't really care about a lore reason that you just made up. I care about the fact that it's ******* boring. Two chances to put a new TIE in TFA and they decided to make them BOTH look just like the standard TIE Fighter. That's what I care about. I care that absolutely no creativity was put into it at all, and that no effort was made to do something interesting.

There's no way it could be faster, tougher and have more firepower if the central part housing the reactor is the same, feeding identical engines to the standard TIE.

Of course it can. Just because it looks the same doesn't mean it is the same. Improved components can be entirely internal.

And if there was an improved generator or improved engines, then why continue to build the old fighters?

Budget.

The Interceptor is a superior fighter, but it costs more to make. And most Imperial pilots aren't good enough to waste a more expensive ship on.

Well, that is your prerogative to find it "boring". I personally like the verisimilitude of the empire having standardized forces. All stormtroopers look the same all the bad guy fighters look the same.

Most inportant reason for me though? My 2 and a half year old recognizes what a TIE fighter looks like in the original movie. When he sees the Force awakens trailer he immediately recognizes the new TIE fighters as such. There is the best reason right there. We can argue about it, but the choice was made by the people who own the rights to make them look the way most people, not just the diehard old fans, The hardcore fans are a small part of the whole. The dad who remembers star wars from his youth but hasn't been following it these years but remembers it as a kid, and wants to bring his kids is more important to the longevity of the franchise (and disney's profits) than the hardcore complaining about the EU fan.

Disney seems to want to use the best and most recognizable elements from the old movies in the new stories, call it pandering to the audience, preying on nostalgia, or whatever i trust the powers at be at Disney to revitalize the fandom. They havent, at least in my eyes, screwed up marvel, i don't see them screwing up star wars.

^^ Well said.

Disney seems to want to use the best and most recognizable elements from the old movies in the new stories, call it pandering to the audience, preying on nostalgia, or whatever i trust the powers at be at Disney to revitalize the fandom.

Yes, and that fully explains the addition of the TIE Fighter.

It does NOT explain or excuse the use of a 2nd, nearly identical TIE Fighter.

Any pandering and nostalgia are satisfied with the inclusion of the first one. The 2nd is just straight up being lazy and unimaginative.

All stormtroopers look the same all the bad guy fighters look the same.

Hmm...

902291-product-silo.png

...hmm...

500px-TB_bikerscout_full.jpg

...hmm...

500px-TS_full.jpg

...HMMM...

DC2817lg.jpg

...hm.

Edited by DarthEnderX

Exactly, only one of the above is a Stormtrooper.

I see a Scout Trooper, a cold assault stormtrooper and a Royal Guard.

But only one guy in TK.

I get what you are saying, but that mirrors every TIE is the same.

Different TIE's for different specializations, different outfits for different specializations.

Random aside: I own a suit of TK plate, and hate that the holster is left side. makes drawing the E-11 really weird.

Exactly, only one of the above is a Stormtrooper.

I'm being as reductive as he was being.

Having no other variety of TIE is the same as having no other variety of Imperial trooper.

Edited by DarthEnderX

Yeah I see that. Reductio ad absurdum I believe the term is.

How about the asteroid base from Empire at War?

I'd love to see freighters too thought they really weren't in the game unless you jumped into a hot zone by accident.

How about the asteroid base from Empire at War?

I'd love to see freighters too thought they really weren't in the game unless you jumped into a hot zone by accident.

Don't we have frighters already?

Wouldn't an astroid base smaller then the common play area be ... a bit of a joke?

Bases etc are best in games such as armada/imp assault/ the RPGs.

Unless they are objectives in narrative missions, in whichcase their size/scale can be accounted for.

Asteroid base would be fine in Epic as a center piece, likely a small jumping stash point used by pirates or smugglers or perhaps a small listening station of the empire or rebellion.

Asteroid base would be fine in Epic as a center piece, likely a small jumping stash point used by pirates or smugglers or perhaps a small listening station of the empire or rebellion.

Just put your starbase token on top of a pile of asteroid tokens. And you have it!

I'm considering making a board for X-Wing of a Polis-Massa style asteroid base. The entire board would be a moon-type texture with some tubes and 6mm buildings scattered around it. (X-wing scale is 1/275 I think)

From wikipedia:

5.92 mm ≈0.987 mm 1:300 The NATO/EU standard scale[citation needed] for sand-table wargames involving micro armor. Closely related to 1:285 scale and generalized as "6 mm" figure scale.

6.2 mm ≈1.033 mm 1:285 The US standard for large-scale historical armor battles involving micro armor. Also popular in other genres, such as ancient, fantasy, and sci-fi. Closely related to 1:300 scale.

If that works then these buildings from Brigade Minis would be great for a scaled Tatooine or if painted grey and connected with tubes they could be used for a scale asteroid/ moon base.

tn_B300-401.jpgtn_B300-402.jpgtn_B300-410.jpgtn_B300-409.jpgtn_B300-406.jpg

B300-129.jpg

Edited by OneKelvin

Disney seems to want to use the best and most recognizable elements from the old movies in the new stories, call it pandering to the audience, preying on nostalgia, or whatever i trust the powers at be at Disney to revitalize the fandom.

Yes, and that fully explains the addition of the TIE Fighter.

It does NOT explain or excuse the use of a 2nd, nearly identical TIE Fighter.

Any pandering and nostalgia are satisfied with the inclusion of the first one. The 2nd is just straight up being lazy and unimaginative.

All stormtroopers look the same all the bad guy fighters look the same.

Hmm...

902291-product-silo.png

...hmm...

500px-TB_bikerscout_full.jpg

...hmm...

500px-TS_full.jpg

...HMMM...

DC2817lg.jpg

...hm.

If you include those guys then include BRIANs and their Army counterparts.

Please don't mention Mass Effect. I'm trying to resist the urge to play through the entire trilogy again...

tumblr_m6j1d9d1nx1qfcrse_by_loretecks-d7

Isaac Newton is the deadliest son-of-a-***** in space!!!

(It's quite amusing that one of the rookies getting a dressing-down is called "Chung" - after Winchell Chung who runs the excellent starfighter killjoy website Atomic Rocket)

The most plausible explanation in terms of not-laser-swords-and-magic is that the panels are simply thermal radiatiors, like the space shuttle's cargo bay doors. If they're collecting energy, then the only thing I can think of is Dark Matter (which according to some theories makes a heck of a big bang if you compress it enough), regular interstellar hydrogen being way too thin to be of any use and a sh*tty fusion fuel to boot.

In any case, I think white "solar panels" is JJ's way of saying "no they're not solar panels."

Edited by Lampyridae

I'm considering making a board for X-Wing of a Polis-Massa style asteroid base. The entire board would be a moon-type texture with some tubes and 6mm buildings scattered around it. (X-wing scale is 1/275 I think)

From wikipedia:

5.92 mm ≈0.987 mm 1:300 The NATO/EU standard scale[citation needed] for sand-table wargames involving micro armor. Closely related to 1:285 scale and generalized as "6 mm" figure scale.

6.2 mm ≈1.033 mm 1:285 The US standard for large-scale historical armor battles involving micro armor. Also popular in other genres, such as ancient, fantasy, and sci-fi. Closely related to 1:300 scale.

If that works then these buildings from Brigade Minis would be great for a scaled Tatooine or if painted grey and connected with tubes they could be used for a scale asteroid/ moon base.

tn_B300-401.jpgtn_B300-402.jpgtn_B300-410.jpgtn_B300-409.jpgtn_B300-406.jpg

B300-129.jpg

There are some crappy Star Wars toys some of which look like they would scale well to X-Wing. Star Wars Command or something like that which is really just throwing toys at each other with no rules.

Asteroid base would be fine in Epic as a center piece, likely a small jumping stash point used by pirates or smugglers or perhaps a small listening station of the empire or rebellion.

Just put your starbase token on top of a pile of asteroid tokens. And you have it!

Babaganoosh made a mission about this... Gamma base.

To Grimmy: Still waiting for my BRIAN to arrive, stupid disney licensing with anovos.

Gotta wait till april-june. So... bought a set of TK.

Edited by DariusAPB

While i wouldn't mind seing a couple of them, rihxjirk and TIE scout, I don't think we will see it. With the new movies, i expect to see more ships from them, and fewer from the original era, barring ones from anthology films.

I think you could be right there. And with Disney pushing Rebels and that other Clone Wars series, I think that's the more likely direction. You have to remember that FFG need to get Disney approval before doing anything.

While i wouldn't mind seing a couple of them, rihxjirk and TIE scout, I don't think we will see it. With the new movies, i expect to see more ships from them, and fewer from the original era, barring ones from anthology films.

I think you could be right there. And with Disney pushing Rebels and that other Clone Wars series, I think that's the more likely direction. You have to remember that FFG need to get Disney approval before doing anything.

I don't think it's a reasonable assumption at all.

Punishing One and Mist Hunter coming in a wave that includes Rebels and Ep 7 ships should be enough to shoot that wild speculation down.

GAT-12 Skipray Blastboat

Bomber/Heavy Assault Ship

for SCUM

Too bad that there is no Zann pilots amongst the scum!

A Zann Consortium (Scum Aces) pack containing a Zann StarViper and a Zann Blastboat would be so awesome!!!

Edited by TheRealStarkiller

That would be neat. I expect "Consortium Enforcer" or something like that.

I REALLY expect Armada to have the Zann Consortium, as cringeworthy as they were.

While i wouldn't mind seing a couple of them, rihxjirk and TIE scout, I don't think we will see it. With the new movies, i expect to see more ships from them, and fewer from the original era, barring ones from anthology films.

I think you could be right there. And with Disney pushing Rebels and that other Clone Wars series, I think that's the more likely direction. You have to remember that FFG need to get Disney approval before doing anything.

I don't think it's a reasonable assumption at all.

Punishing One and Mist Hunter coming in a wave that includes Rebels and Ep 7 ships should be enough to shoot that wild speculation down.

That would be neat. I expect "Consortium Enforcer" or something like that.

I REALLY expect Armada to have the Zann Consortium, as cringeworthy as they were.

An ace pilot for the StarViper that my brother and I were mulling over and think would be good would be:

PS6

After doing a Barrel Roll, you may do a free evade action.

31pts.

The ability is more general use than Xizor's thus the slightly lower PS for the same cost. VI wouldn't be too bad on it since it'd bump it to an 8 into prime arc-dodger territory. we mainly used Jake Farrel (A-Wing) and IG-88C (Aggressor) as the idea behind this.