You should go listen to the List strikes back episode of the order 66 podcast as well as the one on space combat.
an important thing is to not have the scenario happen in empty space.
Thats why I added an asteroid field around the planet!
I also have a continual ongoing argument with one player about quite how far away from a planet you need to be before you can jump to hyperspace, and where/when you can plot the jump itself. (He could probably argue you can program it on the surface, and as soon as you are in orbit.. POP!.. gone.)
I can tell you how to deal with that issue. Tell him much like google maps you can not get a route till you have a starting point and your ship needs to be at a valid starting point before it can calculate a route.
Yeah. Talk nerdy to him.
*bites lip*