So I came home with a raider yesterday using this list. It's built at 292 and I won initiative everytime (which took a few people relying on going 1st off-guard and also meant my demolisher can always go before theirs). The H9s with Warlord grant so much flexibility at long-range and are great for token mining.
Vic-1 w/Screed, Warlord, and H9
Vic-1 w/Dominator and H9
Glad-1 w/demolisher, ACM, Engine Techs, and Vet Captain
I won two rounds, but lost the second (double whale combined with some terrible obstacle maneuvering). Rhymer balls proved ineffective against the list and couldn't put enough damage on me because I was spamming engineering and nav tokens. I went no squadrons because I don't like having to worry about trying to plan for squadron orders.
Edited by corlinjewell