SithBorg - huh? You have multiple ambiguous pronoun references there. Are you trying to say that the generic X-wing is OK?
No. The issue with the generic X-wing and B-wing is fairly obvious by this point. But, that hasn't stopped people from making a good amount of the unique X-wings work. And apparently even the generics. A freaking Red Squadron (not even the rookie) made the cut at Nova Open. So, I fail to see why people won't be able to make the T-70 work. Especially in a TLT heavy enviroment and access to Autothrusters.
Because it is the gospel truth.
All it says is that in a joust amongst equally skilled players, certain ships are more points efficient and likely to come out on top. People that don't like this like to pretend that all ships are balanced equally and you just, 'need to fly ship X right, it doesn't suck'.
Also, the Alpha Squadron Pilot with Autothrusters slapped on it for 20 points is a good deal. 5 of them at once is a decent squad. The issue is that not a lot of people have 5 individual Interceptor packs to run it, and that Imperial Aces doesn't include Alpha and Avenger Squadron Pilots. The other issue is that squads of generics either get blown away by stuff like Corran, or they're perceived to (and rightly so).
I don't think MJ ever proclaimed that it can account for fat turrets having hypermobility.
shrug
The math is an important facet. But, I still maintain that it isn't the full story of the game. I look at some of the weird squads that have done well (Europeans remain really crazy in their builds, from what I've seen), and I can't help but think there is more to the story.
It isn't the full story, but it's the one we can have extended discussions about on the forum. "YEAH I OUTFLEW THIS GUY" or "I ROLLED SOME REAL GOOD GREEN DICE" don't make for much interesting discussions.