Ever wanted to have Luke fly the Falcon or recreate the flight of Endor with Han captaining a Lambda Shuttle? Having played the Star Trek Attack Wing game, I thought it was kind of interesting that you can select your captain in that to run any ship in the game, yet in x-wing your pilot is locked onto a particular ship. This helps in the tournament format and to streamline the process, but I did want to see what the concept (if moved to x-wing) would look like for casual play. So I introduce to you Pilot cards:

Pilot Rules:
Pilot cards can be attached to the lowest pilot skill, non-unique version of the chosen ship. Only one pilot may be attached to a single ship. All pilots are unique. Adding a pilot to a ship automatically grants your ship the Elite pilot talent slot. That ship's pilot skill is equal to the pilot skill shown on the pilot card. The black text for the squad point cost is used if attached to a ship of the same faction as the pilot. The red text for the squad point cost is used if attached to a ship of a different faction from the pilots. The pilots faction icon over-rides the ships base faction, switching it to the designated faction (ie. If the Han Solo were to fly a TIE Fighter, that ship would now be considered a Rebel ship).
Just a random photoshop build, but I figured I'd see what you all thought of it, if I should pursue making more of these for any casual gamers out there, and if there are any balancing issues that I may want to take into account based off the initial concept art shown above. Thanks for your time and any input you might provide. Have a great day!
Edited by Riptide
