Solo?

By David Spangler, in Warhammer Quest: The Adventure Card Game

The game is advertised for from 1-4 players but I note the game descriptions say nothing about solo play or dedicated solitaire rules. They do discuss 2, 3 and 4 player rules. So I have a question about the solo play here. One assumes it's possible.

The game is advertised for from 1-4 players but I note the game descriptions say nothing about solo play or dedicated solitaire rules. They do discuss 2, 3 and 4 player rules. So I have a question about the solo play here. One assumes it's possible.

In a solo game, one player controls 2 heroes.

And Sorenthion, you know this how exactly?

Because he designed the game.

Because he designed the game.

;)

Edited by Sorenthion

And Sorenthion, you know this how exactly?

As mentioned in this thread, I designed the game with my brother Brady.

Hey, well done, Sorenthion, to you and Brady. I am definitely a customer for this one. :) Thanks for your reply.

The game is advertised for from 1-4 players but I note the game descriptions say nothing about solo play or dedicated solitaire rules. They do discuss 2, 3 and 4 player rules. So I have a question about the solo play here. One assumes it's possible.

In a solo game, one player controls 2 heroes.

And how does that work when a party of adventurers should include four adventurers?

Edited by The Horseman

The game is advertised for from 1-4 players but I note the game descriptions say nothing about solo play or dedicated solitaire rules. They do discuss 2, 3 and 4 player rules. So I have a question about the solo play here. One assumes it's possible.

In a solo game, one player controls 2 heroes.

And how does that work when a party of adventurers should include four adventurers?

The number of heroes in the game is determined by the number of players. 2-4. The exception is that when playing solo, the player controls 2 heroes. Because of the Aid action, there must always be at least 2 heroes in the game. In a two player game, there are two heroes. In a three player game, there are three heroes. In a four player game, there are four heroes.

Edited by Sorenthion

That is very un-WhQ.

WhQ is primed for four adventurers.

Never played with less than four adventurers even when playing solo adventures.

This card game, as I learn more about it, is becoming less and less like WhQ.

Has me wondering.

That is very un-WhQ.

WhQ is primed for four adventurers.

Never played with less than four adventurers even when playing solo adventures.

This card game, as I learn more about it, is becoming less and less like WhQ.

Has me wondering.

This game is not a remake of the original Warhammer Quest. I loved the original game and was thrilled to get the chance to design a card game inspired by the original. It is not meant to replicate the experience of playing the original board game, and if you go into the game expecting that, you'll be disappointed. If you go into the game expecting a challenging and engaging cooperative experience with all of the flavor from the Old World, you'll probably have a lot of fun.

The original game was designed for four warriors, however there were rules for how to adjust the game for more or less warriors. It left a bit of work to the players. With this game, it's done for you. Just choose the number of players and you're ready to roll.

Edited by Sorenthion

Plus, I guess, there should be no harm in houseruling that a single player may control 4 heroes, if he wishes to do so?

Plus, I guess, there should be no harm in houseruling that a single player may control 4 heroes, if he wishes to do so?

Not at all! It's pretty fun to control all four heroes actually. It's how I playtested it when Brady wasn't available. :)

I see.

Food for thought.

Thank you.

Plus, I guess, there should be no harm in houseruling that a single player may control 4 heroes, if he wishes to do so?

Not at all! It's pretty fun to control all four heroes actually. It's how I playtested it when Brady wasn't available. :)

Good to know Adam, thanks!

I'd have a very difficult question (but I'd understand if you don't want to answer to this one): how appealing the game for those who are actually a lot into LCG / deckbuilding games?