Juke vs. C3PO

By Khyros, in X-Wing Rules Questions

So, I am thinking about running a Green squadron Juke "swarm," and when theory crafting it, the question about its interaction with C3PO came up. Now normally the attacker modifies the defenders dice first, and then the attacker modifies them. However, C3PO occurs during the rolling dice step, and as such is not a modification.

C3PO reads: Once per round, before you roll 1 or more defense dice, you may guess aloud a number of

results. If you roll that many <evade> results (before modifying the dice), add 1 <evade> result.

Juke reads:When attacking, if you have an evade token, you may change 1 of the defender's <evade> results into a <eye> result.

Therefore, am I correct in interpreting this as Juke can change C3PO's <evade> result into a <Eye> result? It seems strange that I can modify a result that isn't on a die, but C3PO is just a <evade> result, and I can modify an <evade> result...

You're correct on the timing. And the new rules reference (under "Modifying Dice") confirms that the result added by Threepio can be modified. So Juke works against Threepio exactly the way you think it does.

Edited by Vorpal Sword

No, you can not modify added results. FAQ page 3 clearly states that added results can only be cancelled.

It seems Vorpal and Stephen are both correct :)

RRG P 13 has this to say about added results "can be modified and canceled".

FAQ P 3 "Results that are added are treated as dice results that can only be canceled".

Now we are back to the recent question about what document takes priority. Normaly the FAQ overrides the rules, that's just how it has to be. Right now though, we have a RRG that was released after most of the current entrys in the FAQ so people tend to question the FAQ's validity when it contradicts the RRG.

Hopefully we have another stealth FAQ update coming soon to fix this (and a few other remaining conflicts between old, persistent FAQ entries and the RRG).

when theory crafting it

Why can't people say designing? I get the crafting part, just (crafting's connative of something physical usually) but where do theories come into it at all?

Questionwise, FAQwise you can only modify dice. It'd be a bit hard to reroll a result that's not on a die.

when theory crafting it

Why can't people say designing? I get the crafting part, just (crafting's connative of something physical usually) but where do theories come into it at all?

Questionwise, FAQwise you can only modify dice. It'd be a bit hard to reroll a result that's not on a die.

When the FAQ and rules reference are straightened out, it should be the reference version that wins. If so, you add a result by placing a die with the appropriate face into your pool, so you can do anything with it that you would with a regular result.

Basically, going forward the game doesn't care where results come from; they all have the same properties and are subject to the same operations.

when theory crafting it

Why can't people say designing? I get the crafting part, just (crafting's connative of something physical usually) but where do theories come into it at all?

Questionwise, FAQwise you can only modify dice. It'd be a bit hard to reroll a result that's not on a die.

The theory comes into play when I'm spitballing "how would this handle a swarm? How would this handle a Fat Han? How would this handle brobots? What would I do in this situation" etc. It's all theory until I lay it out on the table and test it.

Back to the question at hand - it seems that it is unresolved, but the safe way would be to treat Juke as not working against C3PO since the FAQ states you can't modify added results.

Juke does not affect 3p0's evade, as it's added after the fact, and is not a physical die roll. It's considered, for all intents and purposes, like an evade token. Can't modify the token, though it can still be used against homing missiles.

C-3PO adds an evade result when you roll dice. The new rules reference guide says that added results can be modified just like normal dice rolls. If it is correct, then Juke can be used against C-3PO. If the brand new rules reference guide is wrong and the FAQ stands, then the FAQ statement that added results cannot be modified holds and Juke does not work against C-3PO.

Has anyone gotten an official response from FFG yet about the contradiction?

I'm assuming it's just another overlooked thing in the FAQ that was supposed to be edited but wasn't. I would go with the rules as that's the more up to date document. And I know the FAQ came out 3 weeks after the new rulebook, but that FAQ entry hasn't changed since the last release.

Lex posterior derogat priori

when theory crafting it

Why can't people say designing?

I call it strategising :P

Yeah unfortunately the FAQ and the RRG contradict one another. Since the newer FAQ wasn't updated, I'm inclined to side with both being right; in that these are dice results, but they cannot be modified (only canceled).

Yeah unfortunately the FAQ and the RRG contradict one another. Since the newer FAQ wasn't updated, I'm inclined to side with both being right; in that these are dice results, but they cannot be modified (only canceled).

There's not really enough middle ground to stand on, though. One rules source explicitly says added results can be modified, and the other explicitly says they can't.

Edited by Vorpal Sword

Yeah unfortunately the FAQ and the RRG contradict one another. Since the newer FAQ wasn't updated, I'm inclined to side with both being right; in that these are dice results, but they cannot be modified (only canceled).

There's not really enough middle ground to stand on, though. One rules source explicitly says added results can be modified, and the other explicitly says they can't.

Well, someone has shot the question off to Frank and got a reply.

https://community.fantasyflightgames.com/topic/190503-official-answers/

It seems the Rules Ref (being the more current) is the official way forward.

On Rules Reference under "Attack":

C3-PO timing is "before you roll" and you add one "die result" to your roll.
So C3-PO is in a different timing window, it happens during (before and immediately after) the "Roll Defense Dice" as described in the Rules Reference...

Let's say this results in 1 evade.

Then comes the "Modify Defence Dice" when the attacker can modify defence dice as per his abilities.

That's when Juke comes in and can change the C3-PO's evade to focus.

But then, the defender still can turn that back to evade by using a focus token (if he has any) or any card ability without a previously specified window.

May the Dice be with you all...