So I'm looking for guidance on whether I should be upset with my GM or just move on with things. My character has had 1 death and 1 major corruption gain that I will outline. These along with 1 house rule and some statements will be shown and then I would like an opinion on whether I should move on with another character or stay with this one.
Corruption gain 1: This was given when my character went and had the "Rite of Fleshmolding" performed on him. He gained regen 6 and unnatural armor 6 but also gained 20 corruption. These corruption points were given without any warning with the statement that because this a Slaneesh ritual and I was aligned Nurgle that my patron did not look kindly upon me using it. Also note that the books do not give this as a reason to give corruption anywhere and that the ritual itself does not give corruption. This was a house rule that was made up then and there and then given to me after the fact.
Death 1: This occurred as a team up against my character which in and of itself is not a reason to be upset. However the way it was performed is what upset me. Four characters moved into melee with my character as part of a trap. Character 1 and 2 perform a grapple. This is to either 1 waste dodges or 2 get the grapple. With such a huge bonus and me not having the 2 dodge talent they have no issue. Character 3 then uses a whip to snare me. The GM knows I have a horrible agility score and even using a fate point only nets me a 3% chance (I'd go into details of why it's low but suffice it to say it's a combination of gear, powers, and bad gifts of the gods). After being snared I then take double damage from the fourth character due to being helpless. Now I survive the first round but I then have to waste a half action to undo the snare and a half action to undo the grapple leaving me with no actions on my turn to counter. He then does the whole thing over again except this time character 4 performs a lightning attack to kill me with no problem. This was explained as being a trap and that my teammates should have helped me. I am one of 2 melee characters in the group and I also carry a power field. To help put things into perspective.
So now to the other things. To keep characters alive and going once once they've reached 100 corruption the house rule of burning 1 infamy for 1 corruption has been implemented along with the ability to spend 250 xp to burn 1 corruption point.
At this point my character is burning around 3/4 his xp to not spawn (staying at the 100 infamy 100 corruption mark). Some game sessions I get no xp some I get around half. The character was going for being a daemon prince but this won't be for a few game sessions yet (likely 5 or more). I have also been informed that I won't see any relevant bonuses due to spending all this xp to not spawn now.
So should I be upset with the GM over the corruption gains and just make a new character or should I hold out and continue? I want this to more be answered as what would you do as I am already leaning one way.