So with the drop of the Rogues and Villains article ( https://www.fantasyflightgames.com/en/news/2015/9/30/a-few-surprises/ ) and with their impending release in the stores, I am wondering if they will have an effect on the seemingly Ship-Heavy play styles that we have been seeing? Will they bring squadrons back into the fold somewhat?
Things like Bossk's ability to add an accuracy to his attack could help avoid defence tokens when attacking Ships or Squadrons with Scatter or Dengar's ability to increase the Counter values (or give a ship one to start) could make other squadrons stronger. I know many of the abilities are more directed towards squadrons but many of them seem quite interesting. I know I'll be picking up a pack and testing them out.
What does everyone think?