So, I got this idea for a campaign setting after reading the No Astronomicon thread, and I wa hoping I could enlist some of you gentlefolk in fleshing out my ideas. Here's what I have so far:
At the end of the current story arc, the PC's, in their ship, are pulled into a warp rift created by their archenemy, knocked unconscious, and other bad stuff. They wake to find themselves adrift in space. As they are sitting there, pondering their fate, a massive armada of human ships drops out of the warp. Hailed, boarded and examined, they are brought to the Commodore of the armada and they learn several things:
-The Year is 50,000 (Or 45,000, or something else, I'm not quite sure.)
-Terra has fallen, the Imperium broken.
-The remaining Humans live in mobile fleets (ala BSG, I know) moving about and raiding planets for supplies.
-Nobody knows any longer how the Imperium fell, the knowledge has been forgotted.
-The only place that knowledge might exist is on Mars, which is the only Imperial world that has not fallen to the enemies of humanity.
-The PC's need to figure out why the Imperium fell, how to fix it, how to get home, and do so.
What I need help on is figuring out how the Galaxy looks at this point. What's Chaos up to? How far have the Tau expanded. What about the Eldar? Does Humanity have any Allies? Who?
How does humanity differ from Humanity in the Imperium? Have views changed regarding Xenotech? What about the cult of the Emperor? Has it endured?
Any and all thoughts are appreciated!