I like this build. I like Bossk but IMO you should not spend too much on him.
Bossk
- gunner
Xizor
- pred
- AT
Pirates x2
I agree that Bossk will get destroyed quite early in the game so you should max out the damage output vs. point cost if you wan't to be efficient.
All tho, I am not still too sure about the gunner. If I would have 5p to spend on Bossk, I would go with Calculation(1), Recon Specialist(3) and Greedo(1). That would give you some scare factor and some defensive value, not that there is too much point to defence with 1 agility, but for me Bossk seems like all-out attack ship! While others grind that steady damage out for the enemy or that's how my Y-Wings did for my opponent and having them with Hull Upgrades will get chance to stay alive for just a bit longer. And almost every single match I have had with Bossk, he is the first one to go down and that is the first one that everyone tries to attack, must be psychological thing!