My post in the main forum wasnt especially helpful, so i thought i would post here, how do people like to equip them? Which EPT are your favourites on this ship and what would be your maximum investment.
Favourite aggressor builds
imo sensor jammer is a must with Twin Laser Turrets threatening to dominate the meta.
IG-88B (36)
Sensor Jammer (4)
Heavy Laser Cannon (7)
Autothrusters (2)
IG-88C (36)
Sensor Jammer (4)
Heavy Laser Cannon (7)
Autothrusters (2)
Total: 98
View in Yet Another Squad Builder
Still 2 points for Determination or Inertial Dampeners or Crackshot or...
Or you could go with:
IG-88B (36)
Predator (3)
Sensor Jammer (4)
"Mangler" Cannon (4)
Autothrusters (2)
IG-88C (36)
Predator (3)
Sensor Jammer (4)
"Mangler" Cannon (4)
Autothrusters (2)
Total: 98
View in Yet Another Squad Builder
And still have 2 points for Determination or Inertial Dampeners or Crackshot or...
IG-88B (36)
Sensor Jammer (4)
Heavy Laser Cannon (7)
Autothrusters (2)
IG-88C (36)
Sensor Jammer (4)
Heavy Laser Cannon (7)
Autothrusters (2)
Total: 98
View in Yet Another Squad Builder
Still 2 points for Determination or Inertial Dampeners or Crackshot or...
Or you could go with:
IG-88B (36)
Predator (3)
Sensor Jammer (4)
"Mangler" Cannon (4)
Autothrusters (2)
IG-88C (36)
Predator (3)
Sensor Jammer (4)
"Mangler" Cannon (4)
Autothrusters (2)
Total: 98
View in Yet Another Squad Builder
And still have 2 points for Determination or Inertial Dampeners or Crackshot or...
both great lists.
predator is probably the right call with the thug swarms appearing.
both great lists.
predator is probably the right call with the thug swarms appearing.
Probably ... but I still like the idea of 4 red dice every time!
Wired is gold on a non advanced sensors IG. It plays nice with inertial dampers as well.
IGB
- PtL
- HLC
- FCS
- Autothrusters
- IG-2000
IGC
- PtL
- HLC
- FCS
- Autothrusters
- IG-2000
Difficult to fly, but if they get to do their thing they will bring pain upon anything. Haven't tried them against the new TLT-threat, but a bit of Range 3 focus fire should do the trick.
Edited by NarcolepticI never even thought of push the limit, its dial is so green that it seems like it might be a good idea.
The way i last fielded it was
Mangler cannon
Marksmanship
Experimental interface
Hot shot blaster
Advanced sensors
I found it was an excellent way of gettinf plenty of crits.
Before moving use evade then use EI to trigger marksmanship, then green move to clear stress and attack.
Push the limit seems another good way of getting the extra action but loses the 'super focus' of marksmanship. It does however open up autothrusters which is great for a ship like the aggressor.
Here is the build I most recently ran. In my local meta, Veteran Instincts is a must. I chose Glitterstim as a bit of insurance in case I found myself facing several shots in a single round. I found Autothrusters and high pilot skill with boost to be good enough against TLT. Mangler was particularly effective because my other ship was PS10 Boba. He would fire first and strip shields, then the Mangler to get the crits through.
IG-88B (47)
- Veteran Instincts
- Fire Control Systems
- Mangler Cannon
- Glitterstim
- Autothrusters
I made it to top 8 in the Spanish National with:
IG88 B & C
Mangler cannon
Sensor Jammer
Predator
Inertial dampeners
Autothrusters
But I think I have discovered a monster with the following dual agressor list:
IG88 B & C
Heavy Laser Cannon
Fire Control System
Crackshot
Glitterism
Autothrusters
Those are absurdly lethal, and also can pretty much obliterate a Soontir Fel or Vader that happens to be in arc. I'm rapidly falling in love. They can also just delete an enemy ship quick and fight against a decimated squad for the rest of the game.