Since nobody from Snowy River is available I figured I'd ask here. I'm trying to determine the best complement to Miranda Doni for a tournament coming up and I would really appreciate some input.
My favourite Miranda build currently is Twin Laser Turret and R2-D2. No frills, no bells, just straightforward. She's incredibly effective if she isn't under concentrated fire, and will always win the 1v1 TLT engagement, even against other Mirandas (so long as they don't have R2-D2). The trick now is to supplement her power with ships that can help against multiple TLTs, arc dodgers, and a Swarm. Miranda can handle a Swarm pretty well on her own through liberal use of SLAM, but skipping shots doesn't win matches.
At the moment, my favourite builds are:
A) Five Bandit Headhuners. 1 point for initiative. I love me a block of Zeds and they can brutalise most other things out there with weight of numbers alone. TLTs can't pierce them as reliably, and Bandits fire simultaneously to Gold Y-Wings anyway. They can block arc dodgers for Miranda to boost her Primary weapon, and can joust with a Swarm while Miranda flanks. Brobots can give them fits.
B) Jan Ors. Jan and Miranda's abilities can stack to make Miranda's Primary a 4-5 dice attack. If Jan bumps Miranda's attack before firing herself, she can use her stress to power Wired and get some dice modification both incoming and outgoing. Jan with TLT, Wired, Nien Nunb, and an Engine Upgrade is 37 points, which leaves just enough room for a pair of Bandits. In a pinch, Jan can boost a Bandit if it has the best shot, or if Miranda is using her TLT to regenerate or fired her SLAM that turn. Jan being able to 4-Straight, drop stress, Boost, and then modify her dice anyway seems pretty solid, but I'm nervous about pricey HWKs on principle. Relying on the Bandits to pull a lot of weight in the 4YTLT fight and that makes me nervous as well.
C) Poe Dameron. The polar opposite of Jan and Miranda, PtL/BB-8/Integrated Astromech on Poe seems like a solid build for 36 points. His options each turn are ridiculous and he's a FANTASTIC flanker. He can draw a lot of hate away from Miranda which helps her get to Late Game where she really shines. This leaves enough points for another pair of Bandits and a single point for initiative. Poe doesn't like being beaten on PS and can be a glassjaw if he whiffs the defence against a single 3-5 dice attack.
In general I feel better supplementing Miranda with more bodies rather than fewer, otherwise I'd look more closely at options like a pair of TLT Golds and a Bandit, two FCS Blues and a Bandit, or even two PtL/Wired Greens...and a Bandit. I'd feel more comfortable with four ships total but I always seem to have to buy at least one Headhunter, and they function better in groups of 2-5.
Personal experience and input would be greatly appreciated! I'm hoping to practise with all three builds anyway but I welcome different angles or dissenting opinions.