Broken combinations you could do with two astromechs?

By IG88E, in X-Wing

Because one or two upgrade cards implicit the future possibility to equip more than one astromech card.

Like in the title, are there broken combinations you could possibly do when you could equip two astromechs?

Let´s say with and without Elite Pilot Talent

Edited by IG88E

R2-D2 + R5-P9 seems downright dirty but that's probably the obvious choice.

R2 Astromech plus most things that want green moves or stress. R2 Astro + R3-A2, R2 Astro + R2-D2, R2 Astro + BB-8...

R2-D2 + BB8 = the most annoying flying machine!

The boosty target lock droid could be fun with the barrel roll droid. Barrel roll, Push into target lock, boost, do green move, focus, shoot.

The boosty target lock droid could be fun with the barrel roll droid. Barrel roll, Push into target lock, boost, do green move, focus, shoot.

hehehehehehe

The boosty target lock droid could be fun with the barrel roll droid. Barrel roll, Push into target lock, boost, do green move, focus, shoot.

Would need EI to make it work, but yeah.

R4 Agromech and R4-B11 would be a potent combo as well for Scum. Spend a focus on the attack, acquire a TL on the defender, then use the TL to reroll all defense dice.

R2 + R2-D2 + Daredevil = regenerate 2 HP per round.

NM

Edited by Moneyinvolved