Sell me on Armada...

By audere1882, in Star Wars: Armada

As I mentioned above, people were so excited about the wave 8 announcement and the sudden TFA release that it took away from the experience of playing wave 7

I don't understand. How does that take anything away from the experience of playing wave 7?

So I hope that FFG does the right thing and goes a little slower with Armada. It'll be more fun for us, plus it'll hopefully keep the game around for a long time.

I gotta say, I hope for the opposite. I want them to release everything, right now.

Having said that, I want a tight, controlled design ethic. No EU crap. Or rather, no MORE EU crap. That's my complaint with X Wing: Too much EU garbage. The product line becomes bloated and loses it's identity. Only the most devoted of EU fans would recognise the E Wing, K Wing, Kirhaxz, Scyk, Starviper, HWK, YT2400, Decimator, etc. A little extra spice is OK but at this point it's already too much. Thank god for the new movies!

I don't mind the EU 'crap' as you refer to it.

I'm not really that much of a Star Wars fan - only casually at best - so it doesn't matter much to me if it is 'canon', or if the scale is slightly off. I really only played the X-wing series of computer games, so its quite cool to see ships from that turning up on the table. In fact, I am annoyed that the TIE advanced are not TIE Avengers!

But each to their own i guess :P

I agree; keep the EU stuff out, please, except for a few choice bits (Interdictor, one or two others.). But that will never happen, so I can just be happy buying only the ships I want and being the provider for my group of game playing friends!:)

Problem is, that unless there is a lot of stuff in the new movie....we are now out of ships if you don't want EU, or at least ships from the new novels which will be just as unrecognised by "casual fans"....not to mention that most of those are just old EU ships now confirmed to be Canon (Victory etc). There simply weren't many capitals ships in the original trilogy.

ISD

CR90

Mon Cal cruisers (a couple of types)

Nebulon-B

The incredibly brief glimpse of that Brahatok Gunship or wtf it's called

Super Star Destroyer (not restarting that debate here).

Thats it. Without the EU/Novel stuff that has already appeared, we'd be forever playing with 1 Imperial ship only. And while i may be wrong, i suspect there won't be more than 2-3 capitals in the new movie tops.

So...EU is going to happen. it has already happened, and it MUST happen or there will be about 3 waves at most (and half of wave 1 and 2 already is EU or from the new novels).

Edited by Extropia

It is amusing to me how often the attitude to expanded universe content is "That one ship from the only EU book I read that was the only cool thing in it and was only ever in that book is okay. The ship Luke flew around for nine novels I didn't read isn't."

Problem is, that unless there is a lot of stuff in the new movie....we are now out of ships if you don't want EU

Good.

This isn't a game that needs 8 waves of models. A game should have a tight focus, to keep it's identity and brand 'pure' and to keep it's development focused. Constantly spamming more and more obscure ships because we HAVE to have another wave only hurts the game.

Having said that, I'm not opposed to a bit of EU spice, like I said. But it needs to be used sparingly. Ships from the movies and TV shows need to be the top priority, and canon needs to be prioritised over legends. Rebels has already given us a new ship to include, canonised the Arquitens as a canon, on-screen ship, and then there's Rogue One next year that hopefully will include some new faces.

yeah no

a game needs variety to keep it going, something which FFG has done very well with X-wing miniatures.

gameplay takes first priority; anything else is a distant secondary focus at best

Edited by ficklegreendice

I have no need for more ships. :) A few Vics, a few ISDs, a couple of Glads, and a host of Raiders is enough options for me!

And the reason I am okay with some EU stuff is because visually it works. But SO much of the EU Star Wars stuff just looks ugly and dumb, and suffers from CRAZY power creep (because author after author needed another even more badass villain!)

yeah no

a game needs variety to keep it going, something which FFG has done very well with X-wing miniatures.

gameplay takes first priority; anything else is a distant secondary focus at best

No it doesn't. If a game adds too many options it becomes inaccessible for new players, unfriendly to casual players, loses it's identity and focus, and ultimately crumbles under it's own weight.

Gameplay is only important insofar as people WANT to play the game. If no one wants to play the game because they only Star Wars thing about it is the name, and the rest is 90% EU ships, then even the most brilliant game-play in the world won't save it. And Armada doesn't have the most brilliant game play in the world.

I do t want to play X-Wing because I would have to buy 7 waves of things and 2 epic ships to be able to play and have all the same options others have.

Anyway, in the end Armada being so new has loads of room to expand and requires very little to catch up to the gamers who are already deep in.

Anyway, in the end Armada being so new has loads of room to expand and requires very little to catch up to the gamers who are already deep in.

I personally want all the information they can give.

As for this debate, it's already null and void. They have already shown they are ready to pull from the EU. The Assualt Frigates and the MC30 and Raider (to a lesser or perhaps greater degree) are all from the new and old universe of star wars.

I've read and looked at a number of EU ships and frankly I'm not impressed by many of them. An plenty of them just from a design perspective are just horrible in look and feel that I hope we never see in game.

My hope is FFG continues this trend of creating or taking only the most thematic looking of ships and adding them to the game. While initially thought the Raider was silly, it's slowly become one of the few ships I honestly like.

My hope is FFG continues this trend of creating or taking only the most thematic looking of ships and adding them to the game. While initially thought the Raider was silly, it's slowly become one of the few ships I honestly like.

Amen, brother. (IIRC the Raider was created specifically for X-wing and Armada)

Edited by Iskander4000

No it doesn't. If a game adds too many options it becomes inaccessible for new players, unfriendly to casual players, loses it's identity and focus, and ultimately crumbles under it's own weight.

X-Wing's playerbase continues to grow.

I don't see many more EU (post-Yavin) ships that would been wanted or needed.

Oh, and they had to pick one of the UGLIEST ships, the AFM2. (They could have at least used the AFM1, which while not pretty is better!)

The only ones I'd want to really see are the Interdictor, Dreadnought, Z-95 and TIE Defender (Though those will be a PAIN to paint/sharpie.) Possibly other Mon Cal ships. The Executor would be nice, but IMO too big (Actual model was 8.5x the scale star destroyer... which is about the size of ours. It would be 1.6m long, at the same scale our ships.) Maybe E-Wings if going further forward.

Only others I can think of would be New Republic ships (their own SDs, MC80Bs, MC90s, etc)

Other than that, I think they have to go with the episodes that don't exist, where Vader is a whiney little ... anyway.

No it doesn't. If a game adds too many options it becomes inaccessible for new players, unfriendly to casual players, loses it's identity and focus, and ultimately crumbles under it's own weight.

X-Wing's playerbase continues to grow.

For now. I don't think the current rate of expansion for X Wing is sustainable.

No it doesn't. If a game adds too many options it becomes inaccessible for new players, unfriendly to casual players, loses it's identity and focus, and ultimately crumbles under it's own weight.

X-Wing's playerbase continues to grow.

For now. I don't think the current rate of expansion for X Wing is sustainable.

Possibly not, but no game expands forever. As long as it maintains sales via existing players, thats plenty, and people still want to play X-Wing despite it being mostly EU now.

The point is that the argument stating "players won't want to play with loads of barely known EU ships" is demonstrably false in X-Wings case, and there's no evidence it'll hold any more weight with Armada.

No it doesn't. If a game adds too many options it becomes inaccessible for new players, unfriendly to casual players, loses it's identity and focus, and ultimately crumbles under it's own weight.

X-Wing's playerbase continues to grow.
For now. I don't think the current rate of expansion for X Wing is sustainable.
:D

I imagine that there will be enough new ships from the new Disney films, after all merchandising will probably (?) make more money than the actual films anyway. So, Disney will surely make sure there are enough new ships/characters to keep the money making machine rolling forward!

Personally, I'm a casual Star Wars fan, and for me, gameplay is where it's at ;)

Edited by Daft Blazer

The merchandising for Star Wars in general is quite shocking.

I'm surprised they don't make MC80 brand tampons.

I imagine that there will be enough new ships from the new Disney films, after all merchandising will probably (?) make more money than the actual films anyway. So, Disney will surely make sure there are enough new ships/characters to keep the money making machine rolling forward!

Personally, I'm a casual Star Wars fan, and for me, gameplay is where it's at ;)

To each their own. The gameplay is definitely not good enough to keep my interest without the Star Wars tag. Neither is X Wing. If they were generic sci-fi or WWII games, I never would have picked them up.

If they were generic sci-fi or WWII games, I never would have picked them up.

You're surely aware that this is true for nearly everyone who plays X-Wing or Armada, and is rather beside the point. It's a miniatures system. It doesn't just have to be fun to play, it has to convince you to spend $x00 on plastic toys. Of course it matters that the plastic toys in question are Star Destroyers and X-Wings.

If they were generic sci-fi or WWII games, I never would have picked them up.

You're surely aware that this is true for nearly everyone who plays X-Wing or Armada, and is rather beside the point. It's a miniatures system. It doesn't just have to be fun to play, it has to convince you to spend $x00 on plastic toys. Of course it matters that the plastic toys in question are Star Destroyers and X-Wings.

I am more in love with the theme of space combat. It is the closest game that captures my thoughts on capital ship combat that is reasonable to create on a tabletop for space.

The gameplay is definitely not good enough to keep my interest without the Star Wars tag. Neither is X Wing. If they were generic sci-fi or WWII games, I never would have picked them up.

Not good enough? I hardly see how they could do better, different sure but better.

This isn't a game that needs 8 waves of models. A game should have a tight focus, to keep it's identity and brand 'pure' and to keep it's development focused. Constantly spamming more and more obscure ships because we HAVE to have another wave only hurts the game.

It is actually quite the opposite , Star Wars Armada just like every other game that is aiming for the long term with community and tournament support needs to release new things to survive, it is factual. I think for a game such as Armada a good ratio would be between 2 and 3 waves a year. Otherwise FFG would have just made a stand alone Board game with all the famous ship in it, and that would have been it , luckily enough that's not the case. In order to do develop they have to release non movie ships and I hope you're aware of the fact that we are going to see as the game goes on less and less movie ship (even with star wars 7), which doesn't bother me at all. Canon and non-canon discussion is pointless since everything that FFG extract from the Legend or create is Canon.

However I agree that the game should keep his Star Wars feel, so the famous ship such as the ISD and the CR-90 for example should be central pieces of the game just like the x-wing and Tie fighters for the squadrons ,it is currently the case, let's hope that those ships are going to remain the norm among the fleet we encounter.

In any case you can always choose to play with the Ship/squadrons you love , but saying that FFG should not release new waves is quite selfish and idiotic since other players might want them or simply because it would destroy the game.

No it doesn't. If a game adds too many options it becomes inaccessible for new players, unfriendly to casual players, loses it's identity and focus, and ultimately crumbles under it's own weight.

Have you ever heard of a game called Magic the Gathering a game that contains more than 20000 different cards and is the most played TCG in the world? Have you also heard about Warhammer 40k which remains by far the most played Wargame in the world despite having more that 15 factions and sub factions with more that 40 different units per faction and countless upgrades? Well those examples demonstrate pretty well that games do not crumble on their own weight , they just grow stronger and deeper.

I do t want to play X-Wing because I would have to buy 7 waves of things and 2 epic ships to be able to play and have all the same options others have.

Since when do you have to buy everything in a given game to be able to play it? I play MTG competitively since 6 years and don't own a 1/100 of what is available in the format I play. Having all the option in the game is sweet and you can do it because the game is young, but you never had to and just like in every game at some point you need to pick a strategy an stick with it until you are fed up with it and pick an other one.

For now. I don't think the current rate of expansion for X Wing is sustainable.

Not sustainable for who? Beside, the rate of X-wing is actually pretty low compared to other game like MTG.

Edited by thorrk