Title, 0. You gain the Jam action.
I actually had a plan for a "Electronic Warfare" Upgrade:
Double Torpedo Slot
"After you acquire a Target Lock, you may perform a free Jam Action"
It can go on a lot of ships, and it precludes Extra Munitions to prevent shenanigans.
Jam in the 100-point game would be terrible, especially if you could put it on lower-PS ships:
- You basically shut down all arc-dodgers. Y-Wings also get mangled by it due to their lack of green.
- Low-PS pilots with Jam would be especially horrible. They could move at PS2 and Jam a ship who has not yet activated. If they reveal a white maneuver, then they have no actions for at least the next two turns. If they reveal a red maneuver, then they have to let the player who Jammed them set a new maneuver.
So no, we absolutely do not need Jam outside of epic, unless they completely overhaul the rules for it.


