Well since the football games I care about are over for the day, it's time to practice! Here's Game #1!
Rebel Fleet (298)
AFmkII B w/Garm, AP, Gun Team
AFmkII B w/ Ap, Gun Team
Neb B Esc w/ Salvation
A Wing
2x B Wing
Imperial Fleet (297)
VSD II w/ Screed, Intel Officer
VSD II w/ Intel Officer, XI7
Glad II w/ Demolisher, ACM, Engine Tech
Minefields, Empire 1st player (random objective drawn)
*Photos taken at end of turn*
Turn 1
I decided to play the Empire in a don't care about your mines formation. I figured I'd hit the station and engineer on the same turn. I played the Rebels to run parallel early to the oncoming forces.
Turn 2
That mine decided to hit hard. Two face down cards. But then I have an asteroid coming up in the lead AF. Prepare for impact! Some serious fire about to go down next turn.
Turn 3
I like Intel Officer a lot. Just bones the AF from using the redirect as intended. But the AF's get some dual arc shots where the Imperals don't. The Glad is hoping to feast. A lot of dice and cover fire from its big sister.
Turn 4
Big sister slams into the rear of the wounded Glad for the kill shot. D'oh! A and B Wings doing their part. But not before taking out the lead AF.
Turn 5
Well. The VSD will survive... Until it moves off the board on turn 6. Too much health to blow up.
Called it once I realized nothing else would happen at the end of turn 5. Rebel victory 297-85
Edited by Stasy



