Just curious how my fellow GMs sort out the toys for their NPCs. Do you give every baddie a standard blaster and vibro-knife or do you select special weapons from the various source books a lot?
I have tended to use mostly generic weapons (blaster carbine, heavy blaster pistol), especially for minions and rivals, but the occasional NPC (Usually nemesis or potent/memorable rival) gets a special weapon. The ISB-agent that will be a thorn in the PC's side for a while will get a H-7 “Equalizer” Heavy Blaster Pistol. The rich and fancy pirate captain gets a Raider Arms “Nova Viper” Heavy Blaster Pistol. The ex-military corporate head of security gets a nasty-looking HH-50 Heavy Blaster Pistol.
I tend to use the special weapons only on one NPC in each encounter as it makes it easier to remember what special properties the weapons have. They also allow the NPC to stand out even more in the eyes of the players and tells them this is someone important.
So, how do the rest of you do it? Do you use standard stuff all the way or do you mix it up?