Hola bandola!
I think the beginner game has a few instances where the PCs can reduce acquired conflict. Now, that could be because the beginner game doesn't use the fully fleshed out conflict rules, at least I think so.
I know a lot of the discussions here are more about surfing your way to paragon of the light side - and I can see that this could happen unless the GM is both liberal and keep conflict in mind a lot of the time (the FaD GM's screen should've had a conflict table instead of the dice symbol table I think...)
The question I'm posing though is: is there any way you'd let your PCs reduce their acquired conflict during game play - before the removal of conflict when doing the roll at the end of the session?
I've been thinking about this, either through meditation at a light side nexus or other events the PCs either witness, instigate or are in some way affected by.
It's more a narrative thing of course, there's not going to be any check to reduce conflict for no reason - basically it should perhaps be plot related, but have any you considered this?