One of the things I've struggled with when it comes to Armada is timing my Squadron activation around other activations I feel the carrier needs to stay functional, like Engineering or Navigate. I tend to look at the position and wellbeing of the Carrier first, and that means my squadron game isn't very solid.
So how often do you use the squadron command? Should I be spamming it from turn 2 onward? Is it a good idea to take the Weapons Liason just in case? I'd appreciate some advice.