PS 8 TLT list

By Captain_Arrr, in X-Wing Squad Lists

How does this list look?

Miranda

3PO

TLT

38

Horton

Tlt

31

Kyle Katarn

Tlt

VI

Recon

31

3 tlts at skill 8 and Miranda can fire at R1

With its eyes.

What is the synergy with Kyle? If. Al 3 of your TLTs max damage you are only doing 6 damage a turn

What is the synergy with Kyle? If. Al 3 of your TLTs max damage you are only doing 6 damage a turn

The synergy is skill 8 and being able to give out a focus if needed.

Flying Miranda, Horton and Poe in his new X-Wing... 3 PS 8 pilots, only 2 with the TLT of course, but the X-Wing with BB-8 and Autothrusters helps cover the other ships nicely...

Flying Miranda, Horton and Poe in his new X-Wing... 3 PS 8 pilots, only 2 with the TLT of course, but the X-Wing with BB-8 and Autothrusters helps cover the other ships nicely...

As good as that trio would be, I don't believe there are enough points to make it viable.

Poe (31)

BB-8 (2)

Autothrusters (2)

Horton (25)

TLT (6)

Miranda (29)

TLT (6)

That already puts you at 101 with just what you listed, and Poe would really want PTL as well.

But without storing focus with moldy crow he is just robbing Peter to pay Paul. Only situation I see making this useful is if he can't use his TLT.

I think switvhing the recon for Moldy Crow is the solution.

What about swapping Kyle for Jan Ors?

Did 3 wins of 3 at a local tournament with these three all at PS 8:

Poe Dameron (38)

T-70 X-Wing (31), Lone Wolf (2), R5-P9 (3); Autothrusters (2)

Horton Salm (31)

Y-Wing (25), Twin Laser Turret (6)

“Dutch” Vander (31)

Y-Wing (23), R2-D6 (1), Twin Laser Turret (6), Veteran Instincts (1)

It was fun. Who flies Y-wing aces? This guy!

I was thinking of something like this:

Horton Salm:

Twin Laser Turret

R2-D6

Marksmanship

Kyle Katarn

Predator

Twin Laser Turret

Recon Specialist

Moldy Crow

Hull Upgrade

Gold Squadron Pilot

Twin Laser Turret

R2 Astromech

99 Points

I think it has a lot more possibility of landing hits on high agility ships. Sure the damage output is theoretically reduce by 2 per turn. But I think this would give the 4 x Syndicate Thug + Twin Laser Turret and Unhinged Astromech a run for its money.