With my play group, we will finish our current campaign, ending each player's personnal storyline and then moving on to another story with brand new characters. Since we play once every 2 months, it should take 9-12 months to finish the campaign. So I still have lots of time to think about my character....
One idea I had was to make a member of a civilian Search & Rescue unit based in the Outer Rim, publicly or privately owned, just not military. Long story short, they responded to a distress call from a nearby asteroid field, they dispatched and found the damaged vessels and the team moved to rescue the survivors. Right in the middle of the rescue, an Imperial cruiser got out of hyperspace and without warning destroyed every craft it found. Injured, he nevertheless survived the imperial onslaught but his ship was badly damaged. It took him a few days to patch up his wounds and repair the ship enough to reach the nearest inhabited star system. Meanwhile, the Imperial told his family and the press that the whole S&R unit was killed by rebel insurgents that laid a trap for them and that the Imperials got there too late. What will he do now ? if the Empire finds out he's still alive, they will hunt him down.... His friends and teammates shouldn't have died in vain, they should have justice, the "world" should know the truth.
With that background, there are a few skills that I would like my character to have....
- Astrogation / Mechanics : he did repair his ship and jump back to the nearest inhabited star system
- Athletics / Coordination : zero-g training, rescue training, physically fit
- Perception / Vigilance : to find survivors and spot incoming dangers
- Survival : trained to rescue people in space, but also on hostile planets
- Outer Rim / Xenology : knowledge of the places he could go and the dangers he could face
- Piloting(space) / Piloting(planetary) : what good could he do if he also crashes?
- Medecine : to heal the survivors
I think that's the basics... you could add Discipline because he's selfless and puts others before him, or any combat skill to show he can defend himself if attacked by wild beasts.
Now the problem I have is that BEST spec for the skills I want isn't that fitting...
- Starfighter Ace could be a good fit for the Space part of the character.... Skilled Jockey, Solid Repairs, Confidence and Galaxy Mapper are great talents that fuel the character's story, but the other more combat oriented talents feel kinda out of place. With Athletics, Brawl, Cool, Melee, Perception, Survival, Astrogation, Gunnery, Mechanics, Piloting(Space), you've got 6 skills I wanted out of the 10 you get.
- Pathfinder is another spec that could fit the story, the hostile planet rescue part... Keen Eyed, Outdoorsman and Swift are good talents to help find people on distant worlds, but the Animal bonding part doesn't really go with the character, he's probably more of a droid lover then a beast lover. With Knowledge(Xenology), Piloting(planetary), Piloting(Space), Ranged(Heavy), Survival, Vigilance, Medicine, Ranged(Light), Resilience, you've also got 6 skills I wanted out of the 9 you get.
- Hunter is another spec that could fit the story, again the hostile planet rescue part.... Expert Tracker, Uncanny Senses, Uncanny Reactions are also good talents to help find people lost on a inhabited planet. With Knowledge(Xenology), Piloting(planetary), Piloting(Space), Ranged(Heavy), Survival, Vigilance, Coordination, Stealth, you got 6 skills I wanted out of the 8 you get.
- Ataru Striker doesn't have any talents that could fit the character's story.... Conditioned could help show he's physically fit, but nothing else. But with Knowledge(Xenology), Piloting(planetary), Piloting(Space), Ranged(Heavy), Survival, Vigilance, Athletics, Coordination, Lightsaber, Perception, you got 8 skills I wanted ou of the 10 you get.
The problem I have is that the BEST spec for skills doesn't really fit with the story, but the other "good" specs feel lacking. Maybe the Seeker supplement will get published before I make the character, but I still wanted your input on this.... Some other not Force User specs could be good too, but I felt that Seek and Sense were too good for that character. Also, for the record, my favorite Lightsaber spec is Niman Disciple, but Ataru isn't far behind, tied second place with Soresu Defendor.
So, would you go for skills or talents ?
Edited by JP_JP