Should the larger expansion packs in Wave 3 contain Squadrons?

By Kiwi Rat, in Star Wars: Armada

Should the larger expansion packs in Wave 3 contain Squadrons?

I think it would be nice that future waves of ships would contain one or more fighter/bomber squadrons (Perhaps shuttles???).

I mean after all, there should be sufficient space in the box for medium or large ships to contain at least one or more squadrons.

For example if FFG made the Quaser class fleet carrier, would it not make sense to have a couple of squadrons in the box?

This way FFG could introduce new Squadrons, before the more popular ones will be put in an expansion be themselves.

But what do you think?

By the way, I don't know how many wacky Ideas I've posted, so "bear" with me...grrrrrrrr; Kiwi Rat :lol:

Okay say it comes with 2 squads and a medium sized ship for 40$. What if I wanted just the squadrons?

Okay say it comes with 2 squads and a medium sized ship for 40$. What if I wanted just the squadrons?

Then like so many of FFG's products where you want card upgrades and so on, you buy more of those $40 packages.

Sucks I know, but that's how ffg does it.

Okay say it comes with 2 squads and a medium sized ship for 40$. What if I wanted just the squadrons?

Then like so many of FFG's products where you want card upgrades and so on, you buy more of those $40 packages.

Sucks I know, but that's how ffg does it.

Just means people start buying the product and eBay the individual stuff.

Great business model for FFG.

I'm going to add so many logical fallacies here:


Yeah, I mean, why not go that one step further? Why not only have one Expansion Pack. Call it "Wave 3". Then people can buy it, and then they can take what they want and Ebay what they don't.

For one, I think FFG's current model is the best of both worlds. I wouldn't want to change it up until the game is a lot more evolved.

Okay say it comes with 2 squads and a medium sized ship for 40$. What if I wanted just the squadrons?

Then like so many of FFG's products where you want card upgrades and so on, you buy more of those $40 packages.

Sucks I know, but that's how ffg does it.

Waitaminute..upgrade cards and models are two very different things! (Almost) nobody outside of official tournaments has a problem with proxy'd upgrade cards, at least if they are well made and not just post-its saying "I am Xi7 Trubolazr". Buying entire packages just for the upgrades is a niche problem (albeit still a valid problem) for those few engaged in tourneys, and the few I know still manage to get multiples by borrowing from trusted friends.

Having mixed model boxes, say a transport (which I dont care about at all, what a waste of resources if its not carrying armament!) with new fighters for 40+ USD, now that is a very different thing, as there is no good way for me to proxy models. We kind of encounter that sort of trouble already with the mixed fighter boxes, but on a lower price scale which makes it more or less acceptable. However, paying 40 USD for some transport (imagine me spitting the word out..) and two fighters for which I care is out of scale in my eyes. I think FFG is doing just fine, keep all capitals separate boxes and have the squadrons mixed if necessary, as long as they dont break the 20-25 USD price line..

Okay say it comes with 2 squads and a medium sized ship for 40$. What if I wanted just the squadrons?

Then like so many of FFG's products where you want card upgrades and so on, you buy more of those $40 packages.

Sucks I know, but that's how ffg does it.

Waitaminute..upgrade cards and models are two very different things! (Almost) nobody outside of official tournaments has a problem with proxy'd upgrade cards, at least if they are well made and not just post-its saying "I am Xi7 Trubolazr". Buying entire packages just for the upgrades is a niche problem (albeit still a valid problem) for those few engaged in tourneys, and the few I know still manage to get multiples by borrowing from trusted friends.

Having mixed model boxes, say a transport (which I dont care about at all, what a waste of resources if its not carrying armament!) with new fighters for 40+ USD, now that is a very different thing, as there is no good way for me to proxy models. We kind of encounter that sort of trouble already with the mixed fighter boxes, but on a lower price scale which makes it more or less acceptable. However, paying 40 USD for some transport (imagine me spitting the word out..) and two fighters for which I care is out of scale in my eyes. I think FFG is doing just fine, keep all capitals separate boxes and have the squadrons mixed if necessary, as long as they dont break the 20-25 USD price line..

It's still the same problem----using something you personally didn't purchase, whether its a card or a model.

You can proxy cards outside of tournaments or as you said, you can borrow from friends

Those same friends you're borrowing cards from, you can borrow models from if they have them.

I'm not saying I like or am defending they way FFG does it, I'm just stating that it's how it works.

I like the way FFG currently does it. Sure, I would love a card-only pack. I also understand why FFG doesn't do that. It's cool. If they continue to make money, they continue to produce the product that I want to play.

I'm not sure how FFG plans to do squadrons from here on out. I doubt they can continue to come up with 4 unique squads per faction per wave for very long.

I don't really like your suggestion of putting a squad in with medium and large ships for the cost reason all ready mentioned. I wouldn't mind if they put repeat squadrons in ship packs as another way to acquire the model and a new pilot, similar to the X-wing transport and raider expansion packs.

I'm not sure how FFG plans to do squadrons from here on out. I doubt they can continue to come up with 4 unique squads per faction per wave for very long.

I don't really like your suggestion of putting a squad in with medium and large ships for the cost reason all ready mentioned. I wouldn't mind if they put repeat squadrons in ship packs as another way to acquire the model and a new pilot, similar to the X-wing transport and raider expansion packs.

That was how I envisaged it working as soon as I read the post. You'd be able to get the squadrons (one generic and one unique) in the squadron pack, but there'd be a different unique one (and another generic) in the ship pack. Would make it more exciting, but you'd only ever "need" one.

I'm not sure how FFG plans to do squadrons from here on out. I doubt they can continue to come up with 4 unique squads per faction per wave for very long.

I don't really like your suggestion of putting a squad in with medium and large ships for the cost reason all ready mentioned. I wouldn't mind if they put repeat squadrons in ship packs as another way to acquire the model and a new pilot, similar to the X-wing transport and raider expansion packs.

That was how I envisaged it working as soon as I read the post. You'd be able to get the squadrons (one generic and one unique) in the squadron pack, but there'd be a different unique one (and another generic) in the ship pack. Would make it more exciting, but you'd only ever "need" one.

But is the Ship its bundled with something you may want Multiple of, and therefore, you end up paying for something you don't need more than one of? Because the Plastic is more expensive thatn the Cards...

I'd postulate even further, that's how you get new unique pilots for already printed squads. While new models get a new pack, a single xwing squad with Wes janson elite card to go with it. Could even do a prepainted version like they do for x wing. Theres really no difference between this idea and the epic ships in xwing

If it was simply a Cardboard Punch and a Card included, to modify a squadron mount, I'd accept it more, I think.

I like the idea of a carrier coming with a couple of fighter squadrons, maybe including new pilots/elite squadrons. Gives incentive to buying that pack, even if you're not looking for a carrier.

I doubt that FFG will do it this way. I do see them not putting out too many more squadron packs, maybe one per wave or so.

I am hoping that when they release new imperial. Or rebel fighters. They add new fighter cards for already released ships. That way. You can have just an imperial pack. Get 2-4 new fighters. And all the new pilots for the old fighters. Maybe one new one per fighter? Or maybe just one or two new guys total. Say. One x wing. One y. For rebels. And one interceptor one advanced. Something like that.

I am hoping that when they release new imperial. Or rebel fighters. They add new fighter cards for already released ships. That way. You can have just an imperial pack. Get 2-4 new fighters. And all the new pilots for the old fighters. Maybe one new one per fighter? Or maybe just one or two new guys total. Say. One x wing. One y. For rebels. And one interceptor one advanced. Something like that.

Given that squadrons aren't the focus of the game, they probably won't do this, or at least not too often. I wouldn't expect an X-Wing level of variety in terms of named pilots.

if we are talking a two sided disk and two cards for what we have that is a great idea.

If we are talking all new Squadrons then maybe not. If we go through x-wing I am sure we have a few more snub fighters and small craft to go yet. For those a new box with all the disks bases and models please.

This would work very well with a dedicated carrier ship.

For example, the Imperial carrier from the X-wing games coming with 2 assault gunboat stands and 2 TIE defenders.

Would you buy 2 capital ships to get the 4 squadrons? I probably would.

Questions that this makes me think about:

  1. Is there a rebel equivalent?
  2. What ships would come with it?
  3. Would it be a good way to distinguish the factions, that imperials get a superb fleet carrier and rebels don't?
Edited by D503

I'd like to see an "Emperors Guard" expansion with a big red Imperial star destroyer and some red tie interceptors, with some cool Palpatine/dark side themed upgrades. (Emperors guards, emperors agents, the Emperor himself and his flunkies)

Not sure what the rebel equivalent could be.

Okay say it comes with 2 squads and a medium sized ship for 40$. What if I wanted just the squadrons?

Then like so many of FFG's products where you want card upgrades and so on, you buy more of those $40 packages.

Sucks I know, but that's how ffg does it.

Waitaminute..upgrade cards and models are two very different things! (Almost) nobody outside of official tournaments has a problem with proxy'd upgrade cards, at least if they are well made and not just post-its saying "I am Xi7 Trubolazr". Buying entire packages just for the upgrades is a niche problem (albeit still a valid problem) for those few engaged in tourneys, and the few I know still manage to get multiples by borrowing from trusted friends.

Having mixed model boxes, say a transport (which I dont care about at all, what a waste of resources if its not carrying armament!) with new fighters for 40+ USD, now that is a very different thing, as there is no good way for me to proxy models. We kind of encounter that sort of trouble already with the mixed fighter boxes, but on a lower price scale which makes it more or less acceptable. However, paying 40 USD for some transport (imagine me spitting the word out..) and two fighters for which I care is out of scale in my eyes. I think FFG is doing just fine, keep all capitals separate boxes and have the squadrons mixed if necessary, as long as they dont break the 20-25 USD price line..

It's still the same problem----using something you personally didn't purchase, whether its a card or a model.

You can proxy cards outside of tournaments or as you said, you can borrow from friends

Those same friends you're borrowing cards from, you can borrow models from if they have them.

I'm not saying I like or am defending they way FFG does it, I'm just stating that it's how it works.

Well, I have to admit that my ratio of borrowing cards to proxying cards is probably 1:10, or even less. Borrowing means you need friends with that cards (or models), present in that LGS and not playing on their own. Proxying is so much more convenient as it basically takes a printer and 5 minutes of time. Having mixed models in boxes is already somewhat a nuisance when you want to assemble your rhymerball and have to pay the add tax for those TIEs and interceptors, but with the relatively low pricetag it is quite bearable. But mixed boxes of small/medium ships and escort fighters will make it very painful for us in case the escorts should proof to be the golden thing in the box, with the small/medium thingy (e.g transports..) as the add tax.

Maybe some of the older squadrons would be fine. Say 2 TIE Interceptor squads in a ship. Just as a way to get a couple of extra withou getting stuck with even more standard TIEs. But new squadrons can be left in their own package.

Ditto regarding what Truegeek and DarkTemplars said. Ever since the rebel transport came out with the X-wing named pilots, it seems like there's a equitable precedent in attaching older existing 'small ships' with new 'bigger ships' (now that there's, what, 4 examples of that as of the upcoming wave?).



Sure, I'd like another dedicated wave of 'advanced' fighters released as its own set (Tie Defenders, Z95's, E-wings, etc, the usual wishlist). That said, I'd also be all for an escort carrier for the Imperials packaged with a pair of TIE Advanced squadrons that had a basic pilot and Stele, for example. That way, it's expanding the options in the assortment of fighters already readily available while also including it as a stand alone element that doesn't differ from what already exists.



This could also be included in some official FFG expansion, “Battle of Endor Expansion” including something like a Calrissian YT1300 and Cryd dials and cards, or as Ophion said, an Emperor's Guard Squadron, and ship titles like Chimaera, along with new punchcard including additional obstacles/templates, objectives, and maybe a new model to justify it all (It doesn't have to be -that- ship, which shall not be named. Okay, fine, because I know we're all thinking it! Tydirium. :P ).



The point isn't in the details or the precise execution, but merely that it's a workable idea that wouldn't resort to outlandish or untested methods beyond the scope of what FFG has already been willing to employ; Armada would just be adapting what's already out there for X-wing and Imperial Assault. As Mazz0 pointed out, we're talking about a unique entity, you only ever need one of the smallest component if you buy it for that title/dial alone.


Edited by Vykes

I'm not sure how FFG plans to do squadrons from here on out. I doubt they can continue to come up with 4 unique squads per faction per wave for very long.

I don't really like your suggestion of putting a squad in with medium and large ships for the cost reason all ready mentioned. I wouldn't mind if they put repeat squadrons in ship packs as another way to acquire the model and a new pilot, similar to the X-wing transport and raider expansion packs.

That was how I envisaged it working as soon as I read the post. You'd be able to get the squadrons (one generic and one unique) in the squadron pack, but there'd be a different unique one (and another generic) in the ship pack. Would make it more exciting, but you'd only ever "need" one.

But is the Ship its bundled with something you may want Multiple of, and therefore, you end up paying for something you don't need more than one of? Because the Plastic is more expensive thatn the Cards...

It'd only be about a pound/dollar!