Ugh. I need a break of life. Here goes:
DAREDEVIL!
Everyone's heard of the Oicunn + Dauntless + EU + Daredevil build. For the double smash for double stress.
I've theorized about this a lot, and in general, I think its not viable: Not being able to catch whatever you hit the next turn and still having no action is just not very good. You lose wayy too much efficiency for the 10 points you attached to Oicunn. And honestly, only the 4 EU points are really good. Oicunn also honestly just doesn't add up to the power of Kenkirk and Chiraneau. Especially now that Injured Pilot isn't in the damage deck anymore!
I know I've heard of some people in NOVA I think who had a Oicunn meta, but I haven't heard enough to make a decision on that.
This is the best build I Can think of. But its not good. Honestly, I'd rather have the much easier to fly Palpkirk Vader/Soontir
Captain Oicunn (42)
Daredevil (3)Emperor Palpatine (8)Ysanne Isard (4)Engine Upgrade (4)Dauntless (2)Darth Vader (29)Wingman (2)Advanced Targeting Computer (1)Engine Upgrade (4)TIE/x1 (0)Total: 99--Tycho with Daredevil is actually modestly good. Preferably with PTL. However that PS* will hurt you in a real tournament, not being able to shoot everything that outdodges you at PS9. I would go with VI on Tycho. So... MEH.--Vader with DaredevilNow one of the funnest ones I can think! I personally think VI is better over even Predator. But Predator or Daredevil... That is a good debate! Predator gives you mobility to even compete with Soontir! You can Boost AND Daredevil. Or BR and Dare. Or BR and Boost still.Vader doesn't need both actions really, so he's a good option for Daredevil.If you see a lot of Soontirs or PS9s only in your meta, try bidding for 2points and Daredevil! Its also fun to fly!However, I do think VI is simply better. Although, You'll have to be a better flyer than die roller to beat Predator Vader mirror.Also VI Vader tends to be decent against Soontir. But Soontir has more mobility. But the cost here is 4 more points +1 from VI or included in Daredevil: A PS bid of 2 is recommended currently.
Before you undersell Daredevil too much, I have something I have been tossing around in my mind lately. Something expensive and silly.
Green Squadron Pilot
Test A-Wing Pilot
Push the Limit
Daredevil
Proton Rockets
x2 (or more?)
Now, imagine this load out on Arvel Crynyd.
Which brings me to my own topic. Instead of discussing an upgrade, and finding a better substitute, I'd like to find a rarely (if ever) flown pilot, and see if it can be made viable. I've always been curious about Arvel.
Sadly, you can't take both Daredevil and Push the Limit, since the poor fool was only given one EPT. He'll have to take Daredevil, and bypass Autothrusters (he was never meant to survive for very long anyway, was he?) for Experimental Interface, so you can kick Daredevil on after you've focused.
One of the major shortcomings of Arvel is that he isn't impervious to the bump-into-a-ship-and-lose-your-action rule, which has meant that he'll almost always be attacking with three unmodified dice, and he isn't a low-enough PS to allow him to move in front and let other ships bump into his focused self. He's always been a gamble in this regard. Daredevil changes that. Now, you don't need to actually bump into someone--you just need to stop in front of them. Take your focus, and if they've already activated, you can use Daredevil's unique card text interpretation to allow you to use your EI action to bump. If facing a higher PS pilot, then nothing has changed; you just have to predict your opponent and wait for them to bump into you. Now you have a focused Proton Rocket to deliver into an enemy that can't shoot back at you (and you can continue the formula for focused 3-die attacks for the rest of the game). Should work well against PWTs, TLTs, low-PS B-Wings, Kirhaxz, and X-Wings. Avoid arc dodgers like the plague, and have a more tempting target (or a Biggs) to draw away fire from other TLTs/PWTs/ships.
But when it comes down to it, what do you have? A 31-point PS 6 A-Wing that blows up jousters and does very little for the category of arc dodging (you've got nothing against Soontir, Phantoms, even Fat Dash and the brobots). What else could you get for 31 points? I'm mentioning Tycho with Autothrusters and Push the Limit only because I want to mention again that Arvel isn't in the same category--he's not your PTL arc dodger (or at least, he's not meant to be very good at it. He couldn't even dodge a Super Star Destroyer, guys). But you don't necessarily want to count him as a jouster, because he's not meant to go head-on (unless you pull the five-speed maneuver to bump your victim). But, I guess let's consider him a jouster, because I just don't know.
For 31 points you could give Luke Skywalker Lone Wolf and a one-point Astromech (and, later, Integrated Astromech to make it even better). You could have a Push the Limit Ibitsam. With both of the previous options, you get an extra attack die, more action economy for both defense and offense (Arvel would have nothing for defense in the situation you're supposed to use him), which translates into so much more survivability, as Arvel will never be re-rolling or modding his defense dice the way PTL Ibitsam and LW Luke will.
Finally, if you make a single mistake, you lose these 31 points in a single round of fire, even before launching your Proton Rockets. You need to be an expert A-Wing veteran, you need to fly him around back, patiently. Or cover him with Biggs and other, more tempting targets. The one store tournament I took Arvel to, I loaded him with Intimidation (which was new at the time) and Proton Rockets, not really sure of what I was doing. I sped him right into battle... only to have underestimated the length of the table and to stop a mere hairs-breadth away from a shiney new Decimator that had already activated. He was destroyed in a single round of fire. (I don't think I've included any A-Wings in my squadrons ever since).
So, in my estimation Arvel is probably still not worth it. Daredevil situationally makes him better, and you can definitely give him a Proton Rocket to make your opponent sweat and get a little paranoid. Maybe you want Arvel to be your distraction while your more devestating ship is unbothered for a round or two. But for the combined offensive and defensive power, I'd rather take LW Luke or PTL Ibitsam.
Edited by Ziusdra