Hello FFG community,
I'm considering starting a Star Wars game with my kids. One has a condition making maths and abstract concept hard to grasp. I'm confident he'll get the FFG dice pool system better than "roll d20 and add various modifiers", but I'm afraid the separate wounds and strain pools might be too much for him.
Has anyone come up with a house rule mixing Wounds and Strain into a single pool of points? Don't get me wrong, I love the RaW, but I think a simplification is in order for my son to enjoy the game.
'findel