Hey all-
I was wondering if anyone knew the rationale behind not applying range bonuses to secondary weapons.
It seems to me that the most powerful (and most often take in major tournaments) SW are the TLT and HLC, which are very powerful and on top of that get to be range 2-3, and ignore the extra green. The weak SW are often range 1-2.
Would allowing for an extra red at one and an extra green at 3 help fix this imbalance? It would certainly make things less confusing, as they would be trated the same as primary weapons.
Note that I don't think this should apply to ordinance.
Note that even 3 green at range 3 are not a great defense against these weapons (barring the few ships that can take AT) because they are stripping the extra green.