Hello fellow GMs as my yearlong game is going to a close I am starting to put together the next camping for my daring group of PCs to go on and I have some cool ideas but need your help!
Most of the games I have run in my time have been grand sweeping adventures with epic conflicts and a lot hanging in the balance. But this time around I am taking things on a smaller scale. I will be running a game around a basic home stead and the area and world around it. I was vary inspired by Rebels season 1 on all the adventure you can have in 1 local area. Now I am sure at some point the party will get a ship and take to the stars but I want the home planet to be where the bulk of the story takes place.
I also hope to keep the conflict on a smaller scale, fighting local crime bosses, corrupt politicos and rival farmers. We just got out of a year of running away for the hand of the empire so a small scale will be refreshing for me and the PCs.
One thing I also hope to use to freshen up the game is a lot of random tables and encounters. It will keep me and the PCs on their toes so no one know what will come next. My goal is to have the narrative come naturally and not a breadcrumb trial the PCs fallow. I plan to use weighted random tables of multiple dice like 2d6. For example ween a new adventure seed needs planting we can roll some dice and something happens at the farm.
Roll 2d6 to see what happens at the Farm.
2:Rebels intervention
3: Natural disaster
4: Local Crime lord intervention
5: Farm hand NPC has personal crisis
6: Broken Farm equipment
7: Nothing happens
8: Local wildlife causes trouble
9: Rival farmer causes trouble
10: Off world merchant visits
11: Local politics interfere with life
12: Impearl intervention
With the weighted table I have some control on how likely something might happen but not a ton, and I will also be able to be prepped with an outline of what each event might look like and adapted it to where the story is. The issue with a camping model like this is I will need a LOT of tables. So the first thing I ask you fine folks for is the best random tables you have. For everything!!!
So I come to setting I have decided to use a world of my own design, or I should say our design. Roxolani is a small world in wild space, discover with Palpatine's push into the unknown sectors the planet has only ben settled for about 15 years. It is a blue green world but is a host to many distinct land and ocean features. A many different commercial and political groups have established collies that are just now turning into major cities. While it is technically an imperial world there is little presence, only a lone Lancer-class frigate, The Javelin Storm serving as a floating capital. Each major port also will have a small imperial outpost. I want to leave a lot of details blank for 2 reasons 1 for me and the PCs to be flexible. And 2 so you guys can help me fill in the blanksThe issue with making a world is that it is a big place and needs lots of stuff to fill it. So I want to open up some of the real state to you the GM community. If you have a cool idea for a town, Lake, Mountain, biasness, district, forest, space station, faction, or whatever please post it! Name a cantina after your beloved PC or a swap after you grumpy grandfather, the only thing I ask is that if you post a person, place or faction you add some random table or 2 to go with it. If you post a place give some random encounters that might happen there. Or a faction give a random table of motives on why the faction is interacting with the PCs. If a person add a table for what kind of biasness he/she is on when they might bump into the PCs. I hope to build a full world for my PCs to explore and yours as well, let’s make a planet that we can all use in our games for a setting or a random stop off.
So with that I have an opening offering:
Oglax’s Watering Hole. A cantina on the way to the nearest city to my PCs farm/ranch.
Oglax is an old Human who ran a cantina in the core for many years and wanted to retire to a clam colony. He enjoys the small town life and is always comparing it to the busy core worlds and how bad it was. It is not nice but it is adequate for the small group of locals.
With that said what can happen when the PCs go to the Watering Hole?
Roll 2d6 on the way to the Bar.
2: Oglax is mysteriously missing
3: Some local Thugs are holding up Oglax
4: A beautiful woman is at the bar and engages one of the PCs
5: The Local imperial garrison is drinking off duty at the bar
6: A new comer to the world is asking Oglax about the area.
7: Oglax buys the PCs drinks and tells them a story they have heard hundreds of times
8: A local gange is shaking Oglax down for “protection money”
9: Oglax has a visitor form his past core world days
10: A big corporation to buy the bar
11: An unknown info broker is sitting in a dark corner
12: Oglax is dead on the floor with blaster burns on his close
Let me know your thoughts and please feel free to help me build Roxolani and I hope to add a new table every day! Please feel free to use any of this in your own games.