As we all chew on our maneuver tools waiting for Wave 2, I'd like to take a moment to appreciate being with this game from the start.
Having picked up X-Wing last year post-Decimator, pre-Scum, there was a huge catalog of ships to get my head around, to say nothing of the forum posts that were full of upgrade card abbreviations (example: PTL Squints? WtF?) and the fact that experienced players naturally referenced pilots by their first name with no mention of the ship they were flying (example: "who the @#$% is Chirpy?" I wondered at the time).
It has been a lovely change of pace to be with Armada from the start--yes, even from those first days of saying "now how the @#$% exactly am I supposed to dent that star destroyer with this little Corvette and this other ship that has soft, creamy cheese for sides?" Figuring out how was a lot of fun.
Wave 1 brought us more options, but still manageable--if the core set was a haiku, Wave 1 is a sonnet. How many players of later waves are really going to take the time trying to get their heads around the intricacies of flying Nebs once the new MC30c's are out, with what looks like a much easier learning curve?
Anyway, I'm looking forward to Wave 2 with the rest of you but I thought I'd pause to appreciate being with this one from the start.