Let's Discuss Mon Mothma's Fleet Ability

By Versch, in Star Wars: Armada

Went to a local tourney this weekend and was confronted with differing interpretations on how Mon Mothma works.

I had always play Mon Mothma as being able to ‘Evade’ one range band better. The TO’s interpretation was that Mon Mothma’s ability is in addition to using an Evade Defense Token…ie at Medium range, reroll 1 die and discard 1 die.

So let’s discuss…civilly. What stance are you on how Mon Mothma reads? For complete clarity, this TO wasn’t playing Mon Mothma. This TO was playing AGAINST Mon Mothma.

Mon Mothma reads as follows: “When a friendly ship resolves the Evade Token effect, it can cancel 1 die at medium range or reroll 1 die at close range or distance 1."

I have always played Mon Mothma replaces the normal way of Evading and lets you reroll 1 die at close range and discard 1 die at Medium and Long ranges.

Might want to take a gander over to the FAQ, and the tournament person should know that it replaces...

Well Vette D'Corellia, I took said gander over to the FAQ...zero, nada, zilcho, on Mon Mothma clarity.

I was about to 'smh' after reading your advice. I'm all about 'wYh' now.

Anyone else? Step right up!

Let me say it this way:

My CR90 list wishes it worked the way your TO ruled, but if it does, it's game-breakingly good (and also raises the weird question of why she does nothing at long range).

Yeah the wording of the card doesn't say "instead", so i guess you are technically correct - the best kind of correct.

Well, nope nothing on the FAQ. I've always played it as it replaces the regular effect, as that is how it reads to me. I don't see why it would add to the effect, that would make her stupid good, and Rebs would have zero reason to ever take anyone else!

This may need asked to FFG....

This will have to be asked by someone. . . I honestly think that looking at it this way it can indeed work that way. It is adding on to the standard effect and not replacing. . .

Would the last bullet point under "Defense Tokens" in the RRG be relevant?

Defense tokens can be spent as part of a cost for upgrade card effects. If spent in this way, a defense token does not produce its normal effect.

Would the last bullet point under "Defense Tokens" in the RRG be relevant?

Defense tokens can be spent as part of a cost for upgrade card effects. If spent in this way, a defense token does not produce its normal effect.

Would the last bullet point under "Defense Tokens" in the RRG be relevant?

Defense tokens can be spent as part of a cost for upgrade card effects. If spent in this way, a defense token does not produce its normal effect.

That's talking about things that make you spend defence tokens as a penalty, or as part of the cost of an action. Nice catch, though. Mon Mothma is phrased the same was as countless other cards, "When you make an attack...." and those certainly don't take the place of an attack.

I've always read it as "instead," rather than "in addition to," but I can see the argument for "in addition to."

thanks clontroper5

Edited by grandmoffjoe

But Mon Mothma doesn't spend a token the way Vader would for instance, her effect happens when you resolve such a token, without any precise wording about replacing the effect or being additive.

I've always played it as replacing the normal effect, I guess that'll make another nice FAQ entry.

From the rules question forum(where this was all ready settled)

"Posted 02 June 2015 - 06:31 PM

Got an email today back from FFG regarding Garm Bel Iblis and Mon Mothma.

When a ship gains command tokens from Garm's effect, it still cannot end up with more than one copy of each token. If it choses to gain multple tokens of the same type, it must discard down to one of that type.

Mon Mothma's ability is a replacement rather than an additional effect. In other words, at medium range, you can reroll OR cancel a die, but not both.

Both questions will be added to the next FAQ."

This was posted in the unofficial faq on page 5 i believe

Ah, good. Always nice to have an official ruling, and one that makes good sense.

Ah, good. Always nice to have an official ruling, and one that makes good sense.

:)

From the rules question forum(where this was all ready settled)

"Posted 02 June 2015 - 06:31 PM

Got an email today back from FFG regarding Garm Bel Iblis and Mon Mothma.

When a ship gains command tokens from Garm's effect, it still cannot end up with more than one copy of each token. If it choses to gain multple tokens of the same type, it must discard down to one of that type.

Mon Mothma's ability is a replacement rather than an additional effect. In other words, at medium range, you can reroll OR cancel a die, but not both.

Both questions will be added to the next FAQ."

This was posted in the unofficial faq on page 5 i believe

If it were a replacement then you wouldn't have a 'choice' to do either. Just saying. So it doesn't make sense so easily.

We have a three arcs now instead of the two I initially introduced:

1) Evade rerolls at close range, discard a die at Medium and long range (how I have been using it). ex. discard die at medium range.

2) Normal Evade PLUS Mon Mothma's text. ex. reroll and discard at medium range.

3) Mon Mothma's text REPLACES normal Evade wording and not usable at long range. ex. no die manipulation at long range.

I think that's where we've evolved.

Edited by Versch

From the rules question forum(where this was all ready settled)

"Posted 02 June 2015 - 06:31 PM

Got an email today back from FFG regarding Garm Bel Iblis and Mon Mothma.

When a ship gains command tokens from Garm's effect, it still cannot end up with more than one copy of each token. If it choses to gain multple tokens of the same type, it must discard down to one of that type.Mon Mothma's ability is a replacement rather than an additional effect. In other words, at medium range, you can reroll OR cancel a die, but not both.

Both questions will be added to the next FAQ."

This was posted in the unofficial faq on page 5 i believe

If it were a replacement then you wouldn't have a 'choice' to do either. Just saying. So it doesn't make sense so easily.

We have a three arcs now instead of the two I initially introduced:

1) Evade rerolls at close range, discard a die at Medium and long range (how I have been using it). ex. discard die at medium range.

2) Normal Evade PLUS Mon Mothma's text. ex. reroll and discard at medium range.

3) Mon Mothma's text REPLACES normal Evade wording and not usable at long range. ex. no die manipulation at long range.

I think that's where we've evolved.

*facepalm* you have GOT to be Kidding me...

If it were a replacement then you wouldn't have a 'choice' to do either. Just saying. So it doesn't make sense so easily.

Mon Mothma replaces the original effect of the token at close and medium range, but does not replace the original effect of the token at long range. Easy peasy lemon squeezy.

I think what they are trying to say is that you can choose to use her ability or not, but if you do, it replaces the token effect.

That would be an interpretation that produces no conflict, as:

  • At long range, she has no replacement ability, so you always use the basic evade.
  • At medium range, you can either re-roll or cancel (it seems you would never want to re-roll, so you would always choose Mon Mothma).
  • At short range, you can do nothing or you can re-roll (again, you would use Mon Mothma if you want to force a re-roll).

And in no case do you end up with a situation where she is worse than having nothing, nor does she double count.

If it were a replacement then you wouldn't have a 'choice' to do either. Just saying. So it doesn't make sense so easily.

Mon Mothma replaces the original effect of the token at close and medium range, but does not replace the original effect of the token at long range. Easy peasy lemon squeezy.

See clontroper? This fella sees it a third way. So much diversity DO!

If it were a replacement then you wouldn't have a 'choice' to do either. Just saying. So it doesn't make sense so easily.

Mon Mothma replaces the original effect of the token at close and medium range, but does not replace the original effect of the token at long range. Easy peasy lemon squeezy.

See clontroper? This fella sees it a third way. So much diversity DO!

He says that your third way doesn't make sense...

Also I'm not trying to be rude or offensive in anyway, after all the power of this game is insignificant next to the power of the force. :D

@clontroper Of course man! I didn't take anything you said as an offense at all. In fact, I think mlxm described the way I play Monnie Monnie...meaning I was off, heheh.

this thread has left me speechless...... And with a red spot on my forehead where I facepalmed

Damnit I was wrong, it was the unofficial FAQ, not the official FAQ.

Anyways, it would be good to ask these in the rules question subforum, we have some great people who constantly check that page for anything new, and the response time is pretty quick! (thanks guys, you know who you are, give yourselves a pat on the back! :D )

Edited by Corellian Corvette

I believe Reinholt has the correct interpretation here. That's how I've been playing it.