I'm about to start GMing a new campaign tonight (Beyond the Rim) and was wondering what the general GM consensus is regarding NPC stats.
One thing I noticed in our last campaign is that the players were very much aware of the current HP/Strain of opposing NPCs, and would adjust their strategy accordingly. I can't really even claim meta-gaming, as it's such an obvious outcome of knowing the remaining health of an opponent. For example, they'd leave even a Big Bad Guy to the non-combat Toydarian, as they knew it would only take one more hit to knock him down, and start to take on the next mob.
Should I play without making the stats of the NPC public knowledge? Just try to indicate via descriptions how dangerous an opponent it is?