4y tlt - how did this list make it through PTing?

By Scoundrel, in X-Wing

To be honest, the more FFG hold to their no erratas policy, the more I think it's just the wrong decision to stick with.

Yeah, but apart from large ship barrel rolls, the Phantom and multiple Tacticians... what have FFG ever errata'd?

...Yes they've bent that policy recently.

Edited by Rodafowa

haha. guys. quit it. I'm not saying the list is unbeatable. far from it. and i love change in the meta. didn't you read the post? Im saying its NPE.

No, we read your post. We just don't agree.

Edit: Also, what does NPE mean? It's not in the list of slang (I checked).

This is the what the forums have come to?

"No!! You're wrong, there's nothing wrong with the game!! Well, sure, I have no idea what you actually said, but you must be wrong!!"

<sigh>

My name is Chicken Little, for we are many.

Or... fly things that close to range 1, and use Predator, and more than 2 attack dice.

Or panic. Uncontrollably. And run around. In circles. Repeatedly.

When in Danger

When in Doubt

Run in Circles

Scream and Shout!

Oh look. The sun's come up. It's morning.

IT'S BREAKFAST TIME.

article-1240932-024BDD7C0000044D-301_468

THIS TOPIC IS NOW ABOUT BREAKFAST.

(because that it clearly more productive)

haha. guys. quit it. I'm not saying the list is unbeatable. far from it. and i love change in the meta. didn't you read the post? Im saying its NPE.

No, we read your post. We just don't agree.

Edit: Also, what does NPE mean? It's not in the list of slang (I checked).

This is the what the forums have come to?

"No!! You're wrong, there's nothing wrong with the game!! Well, sure, I have no idea what you actually said, but you must be wrong!!"

<sigh>

It could be worse. I have read some threads where people have flat out stated that the game developers are incompetent.

https://community.fantasyflightgames.com/topic/184712-br-decloak-or-boost-out-of-map-something-funky-in-the-new-faq-7242015/?p=1737199

I think alot of people are missing OPs point, he didnt say TLT arent beatable. He was mostly complaining that theyre not fun to play or play against which i partly agree with (playing against them can be fun and tough, for a while).

I think making them unique isnt the right 'fix' if you will, since it would just bring back the old meta (1TLT isnt that tough to deal with unless its Miranda). I dont think 2TLT is much of an issue either, large ships can survive but they have to be scared.

However, i'm still baffled that this turret is cheaper than a HLC and it's not exactly creative when i suggest it should've been costed at 7 or even 8. This wouldnt have much impact on squads with 2TLT but it wouldn't encourage bringing 4 of them unless you want to run naked Ys or rebel operatives. And even 4naked Y with TLT wouldve been very good still.

Edited by Celes

Change is apparently very scary. I wonder what the big boogeyman from Wave 8 will be?

I'd say Dengar as he just shoots back at you XD

Dengar

Unreliably Cloaking Scum Aces

Ordnance

Fat Ghosts

My name is Chicken Little, for we are many.

Or... fly things that close to range 1, and use Predator, and more than 2 attack dice.

Or panic. Uncontrollably. And run around. In circles. Repeatedly.

When in Danger

When in Doubt

Run in Circles

Scream and Shout!

You have just reminded me of a safety briefing from long ago. we were in the bush and the person giving the briefing said "If you see a snake don't panic. Just run around and scream SNAKE SNAKE SNAKE."

Badger badger badger.

So, this has been repeated multiple threads, and I kinda feel like I don't need to post this.

THE SAME WAVE THAT INTRODUCED THE TLT INTRODUCED SOME OF THE BEST WAYS TO COUNTER IT, DUMMIES.

Every ship that can take a TLT has... what? 1 Agi?

Any exceptions?

Let me know if there are, please.

1 Agi VS Cluster missiles, alpha missile strikes, crit causing bombs etc = dead.

If you have it on high PS ships, dead before it uses TLT.

the TLT is 6 points. Now, is it 6 points better spent than an advanced torpedo? Like, DUH

Is it point efficient. oh hells ya.

Should it be 7 points... maybe I'm not a human calculator.

Is it beatable: Of course, yes.

Like PWTs it's forgiving, it's easy to fly. But come on guys. a Y-wing isn't a hard thing to kill off and each TLT maxes 2 damage a round. 2 NON CRITICAL damage.

Missiles, torpedoes, mangler cannons, high PS, high DPS, Swarms... Rather than raegeposting when you got beat how about working out a solution to how to fly these. BBBBZ still works dunnit?

Every ship that can take a TLT has... what? 1 Agi?

Any exceptions?

Let me know if there are, please.

Ohright, that ship has such a terrible dial I forgot it actually had agility.

Hell, up until scum came out that ship was terribad, It's actually looking quite nice now for Scum.

Either way, 2 Agi isn't much, and mass firepower will kill one just as easily. And if you can't stay within range 1 of a hwk... yeah you are doing something wrong there.

Ohright, that ship has such a terrible dial I forgot it actually had agility.

Hell, up until scum came out that ship was terribad, It's actually looking quite nice now for Scum.

Either way, 2 Agi isn't much, and mass firepower will kill one just as easily. And if you can't stay within range 1 of a hwk... yeah you are doing something wrong there.

Don't forget about Roark, he was a pretty nice way to counter ACD back in wave 4. I scored second place in a tournament with him in a 4 ship list that also ran ion and stress effects. Kyle is too expensive and Jan has to have a very specific list supporting, or rather supported by, her. Roark however is inexpensive and usefull in lists that are missing high PS, like TLT spam lists.

Ohright, that ship has such a terrible dial I forgot it actually had agility.

Hell, up until scum came out that ship was terribad, It's actually looking quite nice now for Scum.

Either way, 2 Agi isn't much, and mass firepower will kill one just as easily. And if you can't stay within range 1 of a hwk... yeah you are doing something wrong there.

The crying and cancer on this forum is F-ing pathetic.

Welcome to the forums, I can see you will be a great asset!

Yeah but now that he's here, maybe he can tell us his real name...?

Ohright, that ship has such a terrible dial I forgot it actually had agility.

Hell, up until scum came out that ship was terribad, It's actually looking quite nice now for Scum.

Either way, 2 Agi isn't much, and mass firepower will kill one just as easily. And if you can't stay within range 1 of a hwk... yeah you are doing something wrong there.

And one more damaged ego.

How so?

HWKs are not hard to quick kill. I am morbidly afraid of Palob to the point where I ensure I take him out first. VaderATC takes him out real, real quick. Always. I've yet to see exceptions, with the new damage deck I imagine it'll be even quicker. (mine only arrived yesterday, give me a chance). HWKS have been buffed to the point where they are usable, even good (notably scum, Roark has his uses but really.. it was scum that made them shine). But they are still mid to low agi. They are still slow, and really easy to close on.

They are still support ships.

Now, they are good support ships - told you, morbidly afraid of Palob. But it doesn't make them survivable to being focus'ed down.

1 shield then crits, and crits are even nastier now by all accounts. It helps that I fly ATC a lot, and where I don't I tend to fly manglers mounted on Defenders. (Vader spotting for Vessery is common for me). Sorry but I'm not worried about the twitguns.

It's quite possible that they allowed TLT's to be a little over powered to put the final nail in the coffin of the Fat Turrets.

I like it that Laetin seems to be really good vs. TLT lists. Just give him a Focus, HLC, and Hull Upgrade and he should be great.

And one more damaged ego.

How so?

Nope my reason was honest. It has such a weak dial I forgot it actually had agility.

If you want me to get into it, I did concede honestly that I did forget that it had 2 agi. Again, as above, because of the very very restrictive dial.

Also, I really am morbidly afraid of Palob, and shoot him down first.

Usually with vader. - in the same boring build (EU, ATC, predator).

Wow. That post was way too honest. I'll be going on about how I like to fly 3 of a kind or hero + TIE Fighter miniswarms etc, just because it's thematic.

Edited by DariusAPB

People ask for a Y-wing buff, get a buff that isn't unbalanced or overpowered in any way, and then complain. Guys I'm sorry if you can't beat it using your favorite list, maybe that means it's time to move on, and find a new one.

People ask for a Y-wing buff, get a buff that isn't unbalanced or overpowered in any way, and then complain. Guys I'm sorry if you can't beat it using your favorite list, maybe that means it's time to move on, and find a new one.

So how did you arrive to the conclusion that its not unbalanced? What was your thought process? I'm curious because you act like it's a given fact.

People ask for a Y-wing buff, get a buff that isn't unbalanced or overpowered in any way, and then complain. Guys I'm sorry if you can't beat it using your favorite list, maybe that means it's time to move on, and find a new one.

Y-wings have had no less than 4 buffs recently.

Unhinged astros, BTLA4, Bomb loadouts, TLTs.

As someone who loves Y-wings I wasn't asking for any buffs, but to be fair we know that some x-wing lovers felt the same over the X-wing.

Personally I don't see the TLT as a big deal in terms of balance, but I do see it as a game changer. One that may be adapted to and beaten.

Honestly, I like it.

But they should have stated No dice can be modified during these attacks. That would have still made it great, but not outstanding. It would still work versus the big ships, which is what they were trying to stop and ships with low agility.

or

When equipped until destroyed your primary weapons no longer function.

It needs a negative to compensate for how good it is.

Right now a game against all 4 Y's with 4 TLT's is boring. It's the same merry go round the big ships had which was also boring.

EX. Game starts player turns from you and runs, Doesn't matter where you deploy you have to chase them, all the while they just keep shooting at you. And with the Scum and the 3 hard turns being green they are tough to keep up with. They burn down one ship almost every turn.

Edited by eagletsi111

It's quite possible that they allowed TLT's to be a little over powered to put the final nail in the coffin of the Fat Turrets.

I like it that Laetin seems to be really good vs. TLT lists. Just give him a Focus, HLC, and Hull Upgrade and he should be great.