I see a lot of criticism and negativity, but not a lot of people offering solutions (Kudos to those who have, like the alternate character generation, initiative, and dice roller threads).
I've never played an RPG where I didn't either make or download a custom character sheet. The sheets that come with the game, or in the back of the book, are quickly discarded for more useful and better made fan sheets.
In addition to the normal character information, a new sheet could include:
- A place for the career card information
- A place for the characters action/talent cards
- A fillable Stance track
- A place for the party sheet
- Wounds and Criticals
This would eliminate Career Cards, the Party Card, Action and Talent cards, Wound Cards, and the Stance Tracker. That's pretty much everything aside from the dice. You could pack all that stuff away and just pull it out if you need a reference (like when you create a new character or when you obtain a new skill or talent). This should solve two of the biggest complaints I've heard, the 'too many bits' and the 'it doesn't feel like a traditional RPG' issues.
Another idea would be a plastic card holder sheet. It's an 8x11 sheet of plastic with 9 pockets in it to hold cards. I use them for my most rare CCG cards. That, a hole punch, and a paper folder (the ones with the bendy metal tabs for holding 3 hole punch papers) would make a nice character folio without the need for packing and unpacking all the small pieces every time you play.
Like many others, I'd like to see a compiled hardback with all of the cards and sheets included inside. That, this proposed sheet, and the dice would be all that's needed to play. I see a lot of potential for fan based material here. Sites like 'Strike to Stun' and 'Warpstone' (and many many others) are going to become very important as people apply a little imagination to converting favored material to the new system. Not only do I not think it's 'impossible' to convert materials, I also think it could be a lot of fun.
I'd like to see someone compile a 'solutions' thread instead of a 'problems' thread.