Earlier this week there was a topic about 4 ship lists that had 4 different ships. Now that generic X-Wings and Rebel HWKs [seem] to have caught up with B-Wings and A-Wings, I decided to go one step further. This list is similar to BBBBZ in that each non-Z-95 costs 22 points.
B. Blue Squadron Pilot
A. Prototype Pilot w/ Proton Rockets and Autothrusters
H. Rebel Operative w/ Twin Laser Turret
X. Rookie Pilot w/ R2 Astromech and Integrated Astromech (when it's released)
Z. Bandit Squadron Pilot
From a jousting standpoint, this is not as competitive a list as BBBBZ since it trades some HP and two 3-Dice primaries for more green dice and two 2-dice primaries (w/ secondary options). However, BAHXZ could make up that deficit with its non-jousting qualities like better dials (except the HWK which has a turret to compensate) and variability in action bars, attack options, and durability. This is all theoretical as I do not yet own a Rebel Z-95 or a K-Wing for TLT. I could run a Goldie w/ an ABT and a Flechette Torp/Seismic Charge (I don't allow myself to proxy) but that doesn't solve my lack of a Z. It's also all for fun as my area has neither LGSs to host, nor enough players to justify, tournaments. But the matter of BAHXZ 's viability does lead to another question...
Are there any 22-point options in the Rebel faction that are as good(in the role they play) as a naked Blue Squadron Pilot (in the role it plays)? If a Rebel player only has 22 points left in a list, is it worth taking anything besides a B-Wing? The answer used to definitely be no (unless you absolutely needed something other than jouster) but now, with the advent of AT, TLT, and IA, I think our favorite heavy assault fighter finally has some competition in the role of 22pt filler.
Thoughts?