So I'm trying out a Fleet build/Tactic for armada and I want some opinions before i take it into the Massing at Sullist release tourney at my local shop,
Fleet Comp is as Such
Nebulon B(escort) + Salvation + Garm bel Iblis= 89pts
Nebulon B(escort) + Yavaris + Weapons Liason= 65pts
Assault Frigate mk IIa + X17a Turbolasers = 87pts
Wedge Antilles + X-Wingx2 + B-Wing = 60pts
I'm using Wedge and the X-Wings because while a full 100 pts of squadrons seems like a silly idea there are some ppl who would try it (probably other rebels cause you know... the imps have ties) and they can provide a strong fighter screen while still being able to resolve crits against ships if given the chance, while the b wings bring a whole 2 dice against a ship which is as good as the side arcs on most rebel ships (till after Sullist)
The idea for the capital ships (if the imps fall for it) is to drive the deuce up the middle while the Nebulons shuffle along at a slower pace, hopefully drawing opponents to fire at the bigger target while i can get off max range concentrated volleys at the same target then with the next activation move the second Nebulon up next to the first protecting at least one side from incoming shots with the bulk of the other ship... Haven't had a chance to test this much but it worked against my cousin so... i dunno, Thoughts?