I'm unsure whether MC affects the final hit result for TLT.
Twin laser turret reads, "Each time this attack hits, the defender suffers 1 damage. Then cancel all dice results."
Mercenary copilot reads, "When attacking at Range 3, you may change 1 of your hit results to a critical result."
Reading it out I take it that you roll your dice for TLT, modify your dice results with MC, then cancel all dice results and deal 1 damage.
I have my hopes up that it changes the final hit result and I could fly around and deal crits at range 3.
If someone could inform me of the correct procedure that'd be great, thanks.