So there's been a lot of discussion about what L5R can be or should be, where it could go or should go, and things that people want to see changed or that FFG "better not change". I want to avoid all that in this thread.
What I want to ask is: What was it that made you fall in love with L5R to begin with? What was the thing (or things) that got you playing or kept you playing? What did you use to get people interested in the game?
For me it was a few things:
Some of the original personalities were very compelling to me, which was a draw day one: for instance Bayushi Kachiko and Togashi Yokuni. Hida O-Ushi. A lot of that was Matt Wilson's art, but the stories people told me about the characters helped too.
After that it was Way of the Scorpion that kept me hooked. It's one of my favorite RPG books of all time, and it's what really got me deeper into the setting. My best friend was in the Army infantry and I copied all the standalone stories out for him by hand so that they'd just look like long letters to the drill sergeants during basic training. I was happy to be able to give him a little entertainment and fantasy during a tough time, and it meant a lot to him even though he didn't know anything about L5R or Rokugan.