Hi everyone,
I just got back from the Spanish National organized by Edge (FFG's distributor in Spain) that finished up today and wanted to share my experience and get some feedback from other people's experiences.
Before I get started on my complaints I wanted to say that my opponents were all fun to play against, and I hope to get a rematch from several of them (I'm looking at you Mr. RAC/Soontir pilot whose name unfortunately escapes me). All of my negativity is directed solely at the organization and having nice opponents was the only part I enjoyed.
So without further ado, a list of my complaints/observations:
1. The tournament structure. FFG claims in their tournament rules that all "premier" events follow a certain round structure depending on the number of participants. They announced that the tournament would be for up to 150 participants, with 5 rounds of swiss pairings with a top 16 on the second day. The number of swiss rounds should actually be 6 for such a number of people, but what they didn't announce until the morning of the tournament was that it was actually two parallel tournaments of 75 people, each with their respective top 8, that were combined for day two. It just seems pointless to me to separate the group like that, but whatever, maybe it made it easier for them though I doubt that any software that can handle the scoring for 75 participants can't handle 150. Apparently the lack of swiss rounds was due to restrictions at the locale, but why a tournament was organized in a place unwilling or unable to host the participants for that many hours is beyond me.
2. Chairs. When the tournament rules were announced last week (this reminds me that the tournament itself was announced just one month before the event) the fine text said that it's "possible that there won't be enough chairs for all of the participants, so players are free to bring their own." Apart from the ridiculousness of bringing your own (do I check it in? do I take it with me to dinner afterwards?), people's legs get tired after standing around for 7+ hours of game time and like to rest between rounds, during setup, etc. Of course, I figured that if they say that there might not be enough, I could probably take a seat every now and then, just not between every round. FALSE. I saw ZERO chairs offered to the participants.
3. Playmats. I counted a grand total of 3 mats at the venue (there may have been 3 more at the parallel tournament), so apart from the lucky 6-12 people that played on the official FFG mat everyone else had to play on a piece of black cloth that was wrinkled, had frayed edges and an inconsistent size. How do I know that the sizes weren't consistent? Because the official mats were hanging off the tables (by about half a ship base on either side) and some of the pieces of cloth were smaller than the table and others were longer.
4. Space. As (some of) the cloths were hanging hanging off of the table edges, you'd think that there would be space for cards, tokens, templates, etc. on the sides. NOPE. There was about a pilot card's width worth of space between each piece of cloth, so all dice, tokens and range rulers had to be kept in the play area and constantly moved around when ships would approach them. To save space everyone actually shared a single set of maneuver templates and dice*, which personally didn't bother me nearly as much as having a cluttered play area.
*When everyone was complaining about this before the first round, one of the organizers said that we should just share dice and maneuver templates and it will be just like playing at home. Don't patronize me, I don't pay you money to play at home, and even then I have twice as much table space than what was offered to me.
5. PA System. It was nonexistent, the organizers had no microphone, megaphone or anything else to be able to communicate with the participants. How did they not have mics in a theater? Of course, when people would say to speak up because they couldn't hear anything, the organizer would get angry and keep talking at the same volume. This happened during every announcement and during the prize draw.
6. Pairing Visibility. After each round two sheets of paper were printed out and posted on two walls, each with the pairings and table number for the 75 people in each parallel tournament. There was no projector and they printed out only a single copy of each for everyone to gather around. This was a relatively minor annoyance compared to everything else.
7. Temperature & Lighting. The locale, a theater in Madrid, was hot (though not unbearable, it easily could have been had it been warmer outside) and the AC wasn't nearly enough. It was also dark. A theater with insufficient lighting... I guess that all the lights were pointed at where the stage would normally be set up instead of straight down.
8. Prizes. My experience with large tournaments up until now is that there's a drawing for prizes, or even a pick-up in which everyone walks away with something. In the Barcelona Regional (80 people) they gave out a dozen playmats, acrylic maneuver templates, ships, a copy of Armada, etc. In the French National everyone present walked away with a number of things apart from the Luke card and top prizes. The higher your ranking, the sooner you could choose your prize, so I got the backpack (the backpacks were added to the pool), someone got a ship storage case, another guy got a Rebel Transport, a friend of mine got a summer kit medal and some regional shield tokens, another got the winter kit cloak tokens and a Ten Nunb card. This is on top of the participation package that was given to everyone. In this tournament the prizes (apart from the top 16/4/2 stuff) consisted of sets of 3 alt art cards (Boba, RS and PtL) given to a grand total of 16 randomly chosen participants out of 150. The entry fee for the Spanish National was also nearly double what I paid to participate in the French National, and the latter even included a light lunch.
9. Mistakes. I expect mistakes to happen when hundreds of numbers are entered into the system (we're only human), but I saw that one guy that was kept out of the top had a MOV of 883 (after 5 rounds of swiss), which was actually the second highest in our group. According to my back-of-the-napkin numbers it's impossible for him to have less than 20 victory points with that MOV, and as 2 people in our parallel tournament went 5-0 and I saw no ties, there's no way he should have been out with that number. I heard the Edge representative say that the ranking is right and that the numbers on the sheet weren't the tie-breaking values. I don't know how or if the issue was resolved, but at that point I was generally disgusted with the organization and left the room as I knew that I was out anyway.
10. Implementation of the rules. This I heard from people watching the top games today, so I apologize for any inaccuracies. Apparently one player didn't write down the obstacles on his list printout, and no one noticed, even though it was given an OK by a referee during the first day. In the rules it's stated that "each player must check both his list and his opponents' before starting any match to avoid errors/discrepancies with the squadron on the table and the one listed. In the hypothetical case of finding any such discrepancy, the players are expected to let their opponent know so that they can solve it before beginning the round." This was noticed in the middle of one of the matches in the top (I believe it was in the quarterfinal) and it was decided that he'd be penalized by 50 points. He won the match, destroying all 4 TLT Y-Wings and losing 3 Bs from his 4BZ list, giving him a MOV of 134-66, and his opponent went on to the next round. I get that it was his mistake to not state his obstacles, but as the referees gave him the OK on day 1 and the rules state that it's your responsibility to make sure your opponent is playing what he should be before the match, I was under the impression that a referee would not get involved in this. Furthermore, I don't understand how they penalized him when he won with a difference larger than 50 MOV. Edit: I've been informed that the sanction was agreed on in private while the players finished the game and they subtracted 50 points from the offender and added 50 to his opponent, so at least that's one MOV mystery solved.
So, is it just me or have I convinced you that this was an organizational disaster?
Edit: grammar.
Edited by darthlurker