How do I know? Maybe from all the clues he gave me, like "if you don't use power cards you deserve to suffer or go play easy mode" (not direct wording, just a nutshell, no offense). And I've made plenty of points throughout this thread, thank you, if you so easily discarding all of them, then why are we even talking?
6) Keeping the enemies is not an option, the deck is relying on rush. Enemies in the staging mean no progress, mean location lock, mean game over. Trust me, I've played my fair share of games with that deck, in the end I've had to put 3 Gondorian Shields and simply forfieted any games that didn't turned it up in the opening hands, because I knew what was coming.
Speaking of a card draw, it's probably a bad example, but it is still valid: MonoLeadership deck and Lord of Mornthod. If you don't draw it anywhere near the beginning of the game - you're literally going to be out of your draw engine. And I've had those games, believe me.
Many secrecies literally rely on having Resourceful to properly function.
Decks that have some out of sphere cards rely on getting the glue.
You don't like it - fine. I'm not insisting on anything, this thread is a t-h-e-o-r-y-c-r-a-f-t.
