Need help putting together a lists (or a few)

By Shinn, in X-Wing Squad Lists

First off..New player here...Have 3 games under my belt so i'm not that great at making lists for myself yet. I prefer flying Rebels but well..Taking place in a league and i want to place well.

So here is all I have. 2 Core sets. OT And TFA ones.

Rebels-2 T70 X wings,T65 X wing,K Wing,E wing,Y wing,Z95 and a yt2400

Imperial-2 TIE/fo, 2 tie fighters,2 tie phantoms,Tie interceptor,ad a Decimator.

Any help is needed and welcome. Top 4 from last league was 4 Y TLTs,Dash/Corran,Bro Bots,and tie swarm.

Based on your list of ships available you can create your own Dash and Corran build as a possible option. Feel free to give a whirl and post one up for some critique. There is an online squad builder at:

http://xwing-builder.co.uk/build#

How's this sound for A dash/corran

Dash,HLC

Corran,FCS

LT Blount,Ion Pulse missleS?

Your basic Dash/Corran list is just that: Dash and Corran, two ships, very survivable.

It uses the Outrider title with the HLC to create a ring of death around Dash and uses R2-D2 to rebuild Corran on those turns he can't shoot.

Based on what you have I'd build it somewhat like:

Dash Rendar (36)
Stay On Target (2)
Heavy Laser Cannon (7)
Gunner (5)
Outrider (5)
Corran Horn (35)
Marksmanship (3)
Fire-Control System (2)
R2-D2 (4)
Total: 99
Ordnance just isn't very good unfortunately.
If possible I'd try to get a copy of Imperial Aces next. It'll give you excellent pilots and two copies of Push The Limit and that's an EPT no Interceptor really does without, it'll make your Soontir sparkle!

Thanks for the advice :)

I would suggest NOT flying Dash & Corran if you are new to the game. Using them effectively requires an understanding about aspects of the game that you might not be familiar with (like being able to predict boardstate a few turns in advance, placing asteroids for advantage, etc).

I think a simpler list would serve you better. Either a straight up jousting list or one using twin laser turrets. Given your limited collection, I'm not sure you have enough for a solid jousting list (plus you might want to wait for integrated astromech to be released)

Here's a relatively easy list with what you have that has lots of regeneration---to help make up for any early game mistakes! ;)

Miranda w/ TLT (+intel agent if you have it)

Dutch w/ TLT (+R5 astro otherwise)

Poe w/ R2D2

Don't joust with this list----let the enemy come to you and flank with Poe. Keep Miranda and Dutch close together, but split them up if the enemy gets into R1 (miranda can either SLAM to get out of arc or use her primary weapon depending on what's better for you). You'll often lose Dutch first, but he provides a nice boost in offense for your other ships while he's still around and when your opponent is trying to kill him, use your other ships to take out his biggest threats

Good luck!

Well if i learned anything from my losses Thursday..Swarms can be mean..as can Vader/Fel.