Help deciding a list

By Bobbs3k, in X-Wing Squad Lists

Howdy,

So tomorrow will be playing at my first store tournament since wave 7 and the new core set have been introduced. Haven't had much flight time lately, but have two ideas for builds I'd like to try. I've always been a fan of the Y-Wing and with the twin laser turret I'm fielding at least two of them in either list.

List 1 - 100 points

Kavil

Marksmanship - weird looking choice I know but some people in the meta like using sensor jammer and I figure this should help combat that.

Autoblaster turret

Syndicate Thug

Twin laser turret

Unhinged astromech

Syndicate Thug

Twin laser turret

Unhinged astromech

N'dru Shulak

Concussion missiles

List 2 - 98 points

Gold Squadron pilot x 2

Twin laser turret

r2 astromech

Blue Squadron Pilot x2

FCS

Also considering subbing accuracy corrector onto the blues for more consistent damage and to combat the looming sensor jammer threat.

Any thoughts on which to go with, or tweaks that could be made would be greatly appreciated.

Thanks!

For your first list I would restructure it to deal more damage and give oponents more targets with priority to choose from. Like:

HWK-290: Spice Runner (16)

Twin Laser Turret (6)

· Greedo (1)

Glitterstim (2)

Y-Wing: Syndicate Thug (18)

Twin Laser Turret (6)

Y-Wing: · Kavil (24)

Predator (3)

Blaster Turret (4)

Unhinged Astromech (1)

Z-95 Headhunter: · N'dru Suhlak (17)

· Lone Wolf (2)

-- TOTAL ------- 100/100p. --

Still close to your original list but with more firepower and more tools to use creatively. The hawk can pop glitterstim to get focuses on both shots and increase its defense in a clutch round and greedo lets it deal crits. Kavil has a mech to clear stress to make sure he can focus to shoot and predator lets him have modified dice even after spending his focus to shoot. Tlts mean more ps1 and ps2 for him to prey on. Ndru with lone wolf is a cheap flanker with more survivability, less punch but still pesky.

Edited by Ayleron