Sorry to just do so, but I had some weird, stray questions bouncing around in my head, while I was working, last night, and decided to post them here. Here's hoping someone else might know. None of them are particularly important, but just little issues I pondered.
- Pirates. How do they work? More specifically Human pirates. Who do they sell to, and how do they get to them? I imagine Astropaths, and especially Navigators, can be very difficult to "keep on retainer", so how do pirates stay in contact with stuff, and know good opportunities to pinch trade ships, or even cover warp-ground? What Astropaths and Navigators help them? What alternatives do they have? I suppose Chaos might be a good answer, but I'd like to assume every pirate out there isn't just a closet Chaos Cultist.
- Maiden Worlds. Do we know anything special the Eldar did to create these? What makes their "terraforming" different than what Humans might use, or may have once, if/when they ever knew how? I can sort of envision an enterprising RT going to a MW, and getting run off by the Eldar, hearing them say "this world is ours, made by our own hands, and is not for the likes of you, Mon'keigh!", and then thinking it could be useful to duplicate the feat. Certainly, it wouldn't be easy, and might even be heretical, but what else would the AdMech be doing with all the xenotech, if not trying to find a human way to copy it, for the improvement of the Imperium? And while it might take decades to finish, even longer, maybe, seeing how long the Eldar can live, we've already seen the Imperium commit to building things for people who haven't even been born yet, so I could see them possibly accepting the wait involved, if some dead worlds could be made useful, again.
- Webway Guide. What might fill this job? Certainly not for humans, or such, but not every Eldar can remember all those paths, ways, and tunnels, so I imagine someone might stay there, and "guide" passers through the tunnels. Fighting might fall on the people, but maybe the guides could warn them of potential hazards, as the Webway is ever more decaying. Not sure if a stray Harlequin might do it (they, at least, do live most of their time in the Webway, regardless of the otherwise deleterious effects it can have), or some other "Path" among the Eldar; they have so many, and many we don't often hear referenced. I don't know if the Eldar can just send psychic messages through the wraithbone within, to a place they want to communicate with, or if they have a specific form of person who serves as a runner/messenger, to keep the myriad Eldar informed of events, at least as much as they are?
- A Far-flung Empire. This was going to be the biggy, and one I held onto till last, so that people might read the others, before they got to it, and said "what, is he stupid? Who cares?", but any Rogue Trader is, at least to some degree, a powerful financial force, with myriad contacts, interests, and stakes in enterprises all across the Expanse. How do they not fall apart? The only long-range communication method is astropaths, and the only long-range travel option is navigators, so how do they keep their various plans functioning? Take something as simple as hiring a man to be "your guy" in a field/location that you don't plan to remain in. How does he get paid? He might not see you often (he might not be "important" enough to ever see YOU again!), and there are no electronic money transfers. I won't even bother with "what will you pay him in?", but this system skirts currency, due to the potential varieties places might use, so how does he get paid? He has to do something for you, so how do you know he did? You want to pay a spaceport for repairs. How? Do you astro your dynasty, and have them send another warp-capable ship (that your dynasty just happens to have, but you don't use for other stuff), carrying the money? Repairs might take weeks, so waiting is an option, I suppose, but it seems not the way things would work. Even Gene Starwind can't pull "I'll pay you back when I make it big!" a handful of times. Do you have a cargo hold just filled with "gold", to pay them? Do you give them an IOU, and they get in touch with your people, who make the arrangements? Most Imperial facilities don't catch me as favoring the "I'll gladly pay you Tuesday for a new warp drive, today" plan of getting ship upgrades. I know it's mostly minutiae that the game doesn't bother with, and this isn't some corporate spreadsheet in space, like EVE Online, but I still don't get how the economy of a Rogue Trader, or even the Imperium, actually functions. In old days, there really were treasure ships that sailed across the oceans, carrying gold to various places, and Old West America did the same with strongboxes, on carriages/stage coaches, to fund businesses, and restock banks, but I don't know what/how the Imperium does, in that bent.
All right, that's it for my strange musings. Any you feel like tackling, thank you very much, and please have a good one.