Do you get stress from incomplete K-turn?

By Kiwi Rat, in X-Wing Rules Questions

I'm rather new to X-wing, but in the first couple of games we got into a situation where a ship was unable to fully execute a K-turn due to base overlapping, my question is; do you get stress from a incomplete K-turn?

From a "certain point of view" you only made a straight maneuver and the Pilot never got to flip his fighter around into the opposite direction, hence the reason for him being stressed never happened.

On the other hand, once you have preset you maneuver, you are committed to get a stress token regardless of the outcome of the ships maneuver can be fully executed or not.

So what option is the most correct one?

PS: We sort of played it safe and gave out stress tokens regardless to any ship that attempted to make a K-turn, to keep the game going at a good pace.

Yes, you do still get the stress. Being unable to complete the maneuver doesn't change what colour it is, and red maneuvers give you stress.

A maneuver is made up of 3 elements: Speed, Bearing (Straight, Right Bank, K-turn, etc), and Difficulty (Green/Red/White).

From the original rules:

If the active ship is executing a maneuver that causes it to overlap another ship, instead treat its maneuver as a maneuver with the same speed and color revealed on the dial.
From the new rules:
If a ship overlaps another ship while executing a Koiogran turn or a Segnor’s Loop, the ship does not rotate 180º at the opposite end of the template.
In the original, the color (difficulty) of the maneuver is explicitly the same as the original maneuver even though the bearing changes. In the new rules, nothing about the maneuver changes at all - it's still a Red X-speed K-turn, you just don't do the rotation at the end if you overlap.