Ok one more gimmicky list.
Ok one more gimmicky list.
drop crackshot and up juno to vader
then drop Zertik, because ruthlessness can damage friendly ships, to Colzet and throw ATC on Vader and Colzet.
and if you want to get the max out of Ruthlessness, use cluster missiles
Edited by Panic 217haha, I hit the wrong missile in the builder, it is supposed to be Cluster Missiles...sorry about that. I'll edit it.
I like your idea on Vader and Colzet. Squad leader on vader would be perfect. Have you tried Juno yet? I'd like to know how she flies, or if its kind of a gimmick that looks awesome on paper, but in play is kind of meh.
Yeah, Adv Targeting does a much heavier hit than Acc Corrector. Probably not enough damage to pull the day with just the acc corrector
Like this?
haha, I hit the wrong missile in the builder, it is supposed to be Cluster Missiles...sorry about that. I'll edit it.
I like your idea on Vader and Colzet. Squad leader on vader would be perfect. Have you tried Juno yet? I'd like to know how she flies, or if its kind of a gimmick that looks awesome on paper, but in play is kind of meh.
Yeah, Adv Targeting does a much heavier hit than Acc Corrector. Probably not enough damage to pull the day with just the acc corrector
honestly having too much fun with vader stele and colzet to fly any others. one of those three are in EVERY LIST I MAKE since the raider... i think to myself... HEY i have 23 points? WHY NOT COLZET!
Edit, looks good. and just letting you know ATC can be tricky on low PS like colzet because you lock your target, but they might not be attackable that turn... so be forewarned that you have to think ahead using ATC on a PS3 pilot, if you want to be safe drop to AC and mindlessly dont roll dice because you dont need to. (but do because its the rules and the possibility of two crits) then with colzets ability just be like oh end of combat? LOLCRITZ
Edited by Panic 217The second list looks great. Accuracy correctors just don't do it on the bigger Advanceds.
The question is if you will get that much out if your Ruthlessness Cluster missile combo. Yes it can be nice if you go against Swarms, but else for 7 Points... I guess you could just take Vader AND Juno or kit out Vessery with an HLC or a different EPT.
I always make all comees lists and this seems like a Swarm counter, albeit a really nice one. But nothing for me!
The second list looks great. Accuracy correctors just don't do it on the bigger Advanceds.
The question is if you will get that much out if your Ruthlessness Cluster missile combo. Yes it can be nice if you go against Swarms, but else for 7 Points... I guess you could just take Vader AND Juno or kit out Vessery with an HLC or a different EPT.
I always make all comees lists and this seems like a Swarm counter, albeit a really nice one. But nothing for me!
I think HLC on Vessery would be better. Yes ruthlessness + clusters could amount to anywhere from 4 to 8 damage in a single turn, but HLC is pretty much 3/4 damage every turn for as long as Vessery is on the table (and you're able to get TLs for him). That's just going to be more damage over the course of the game...
It is my humble opinion that Colzet doesn't synergize well with ATC. With his ability, he has to take the target lock every turn which drastically reduces good survivability. I'm all about FCS with him so he can stay defensive but still flip crits.
Out of curiosity, wouldn't be more efficient to put the Ruthlessness + Cluster Missile combo on one of the Advanced pilots to take advantage of their Accuracy Correctors? Strom might make for a good candidate since he is the only one there that really needs to get in close to use their ability and Ruthlessness doesn't affect the ship using it.
Alternatively, commander Alozen might make a good Ruthless Cluster Missile caddy as his ability provides the Target Lock needed for the missiles automatically at range 1 (with the missiles being range 1-2)..
Edited by StratN8It is my humble opinion that Colzet doesn't synergize well with ATC. With his ability, he has to take the target lock every turn which drastically reduces good survivability. I'm all about FCS with him so he can stay defensive but still flip crits.
This pretty much. Trollzet doesn't like ATC, as it forces you to constantly use your action to bring TL on the targets in case you use his ability.
On the other hand, FCS is *great* on him as you will always have a TL if you can shoot at something, while keeping all your actions for defense or barrel rolls to attack/block, and minimizing how stress affect him (from Kois or evil shenanigans).
Edited by Kharnete