Calling Worlds results right now

By nikk whyte, in X-Wing

I hear that a lot regarding Rebel Control, but they have the same problems vs highly mobile aces that BBBB variants have.

not really the same

similar, but far far far less

ever seen a double stressed soontir? you just feel sorry for the poor guy :(

Right, but to stress him you need him in arc (R3A2) or arc and Range 2 (Tactician). He's frequently quite capable of avoiding those arcs.

(patiently awaits the return of the large ship complaints when they still win)

Not if I'm playing nothing but quad TLT!

Edited by Crazyterran

Those are small turrets.

Big difference.

You know i have no safe bet here but 4TLT, Brobots or Palpmobile seem like good contenders. I would also not write off Falcon or Decimator lists.

But i am happy about one fact. The meta is diverse as hardly ever before. No one can make safe predictions, so no one can bring the one cookie cutter list that is probably gonna take it anyway.

The good about it is also that i don't see the meta solidify a lot. Every tournament i look at is practically won by a different archetype of list. While there is a batch of competitive archetypes, in those there are still substantial variances between the actual players.

Great, just awesome that there will be some tension this year!

The one thing that would make me even happier is if they would prove me wrong and that a triple or quad "Fix-Wing" list would win or at least make it top 4. I would be surprised but very happy to see this happen!

Edited by ForceM

Too bad Integrated Astromech won't be availiable until after worlds. I expect it to make an impact on the upcoming store season, just because people will want to give their X-Wings a go again.

Those are small turrets.

Big difference.

I.e they can be outplayed. If tlts don't use obstacles to keep enemies off them they will get horribly murdered

Edited by ficklegreendice

Fel/Vader/Palpashuttle is my bet.

Nevermind. It's Miranda/Corran or a triple ace list.

Fel/Vader/Palpashuttle is my bet.

Nevermind. It's Miranda/Corran or a triple ace list.

Really? What made you change your mind?

Fel/Vader/Palpashuttle is my bet.

Nevermind. It's Miranda/Corran or a triple ace list.

Really? What made you change your mind?

How do Miranda and Corran work together, anyway? They both want R2D2 for regen.

just as a side note to this discussion: when was the last time you heard a reasonable point made on the internet? I mean one that was not "the sky is falling" level of absurdity with zero facts to back it up,feeding on wild speculation.

How do Miranda and Corran work together, anyway? They both want R2D2 for regen.

Miranda can settle for C-3P0.

How do Miranda and Corran work together, anyway? They both want R2D2 for regen.

Miranda can settle for C-3P0.

I really can't wait for Juke. I'm finally going to get some real use out of the... er, five, I think?... A-wings I own.

[EDIT: There's a logical thread there, really. Juke is going to make regen schemes less reliable by making 2-dice attacks more viable against ships like Corran that could normally shrug off those shots.]

Edited by Vorpal Sword

(patiently awaits the return of the large ship complaints when they still win)

Not if I'm playing nothing but quad TLT!

Wait, you complain about large turrets, but fly quad TLT?

Yep. Promoting a TLT heavy meta is better for the game than a Fat Turretwing one. The counters to TLTurretwing are good for the game in general. Nuanced PS bidding, concentrated fire from arc based small ships, Autothrusters A-Wings, cards like Sensor Jammer or Flight Instructor or Recon Specialist. Returns of swarms and viable quad Advanced and quad A-Wing. Quad A-Wing!!!

I give it until the end of the year before the novelty wears off and Goomba starts complaining about the TLTs as much as he does Falcons and VT-49s.

I really can't wait for Juke. I'm finally going to get some real use out of the... er, five, I think?... A-wings I own.


[EDIT: There's a logical thread there, really. Juke is going to make regen schemes less reliable by making 2-dice attacks more viable against ships like Corran that could normally shrug off those shots.]

Same here. Problem is that I own six and investing in Juke means I can't field all of them at once. :( But oh well; sacrifices must be made.

Edited by DR4CO

How do Miranda and Corran work together, anyway? They both want R2D2 for regen.

Miranda can settle for C-3P0.

Oh, of course.

I almost forgot that thing can go on ships that weren't Han. ;)

Theorist is wrong.

No, how could that be he's Theorist!

I give it until the end of the year before the novelty wears off and Goomba starts complaining about the TLTs as much as he does Falcons and VT-49s.

I really can't wait for Juke. I'm finally going to get some real use out of the... er, five, I think?... A-wings I own.

[EDIT: There's a logical thread there, really. Juke is going to make regen schemes less reliable by making 2-dice attacks more viable against ships like Corran that could normally shrug off those shots.]

Same here. Problem is that I own six and investing in Juke means I can't field all of them at once. :( But oh well; sacrifices must be made.

1.) That's much longer than it took for the Phantom or two ship list stuff to bother me.

2.) Nah. You have to understand that I barely fly the things I complain about, like Super Phantoms and Whisper and Super Dash. I'm okay with flying quad TLT. I view it positively.

I think the game is best when it's a bunch of generics dueling it out with 4+ ship counts. When I come to the tournament day and see 2 quad B-Wing lists, a quad A-Wing list, a triple K-Wing list, a Quad Advanced Quad AC and Cluster Missiles list, I get excited. Here is the game where PS Bidding is nuanced, squads at best soft counter each other, and flying ability is the deciding factor. Not whole games being decided entirely by one side not having VI to get to PS 9+.

Theorist is wrong.

No, how could that be he's Theorist!

darth-vader-no.jpg

I think the game is best when it's a bunch of generics dueling it out with 4+ ship counts. When I come to the tournament day and see 2 quad B-Wing lists, a quad A-Wing list, a triple K-Wing list, a Quad Advanced Quad AC and Cluster Missiles list, I get excited. Here is the game where PS Bidding is nuanced, squads at best soft counter each other, and flying ability is the deciding factor. Not whole games being decided entirely by one side not having VI to get to PS 9+.

And I think the game is best when you have a mix of named pilots using their abilities and varied upgrades to add some zest to the game, even if it means the game is only a 2v2. I started playing this game to use Wedge, Corran, Soontir and other characters I grew up watching/reading about, not Random B-wing Pilot #425. To me, all-generic slugging matches feel like the most unimaginative way to play the game.

Mind, I'm not unhappy seeing fat turrets being punished a bit. They have had things far too easy for far too long. I just really don't want to go back to the Wave 3 Dark Ages where every unique not named Biggs or Howlrunner was automatically unplayable, and the only thought that needed to go into list building was "How much of [X] can I cram into 100 points?"

Edited by DR4CO

How do Miranda and Corran work together, anyway? They both want R2D2 for regen.

Miranda can settle for C-3P0.

I really can't wait for Juke. I'm finally going to get some real use out of the... er, five, I think?... A-wings I own.

[EDIT: There's a logical thread there, really. Juke is going to make regen schemes less reliable by making 2-dice attacks more viable against ships like Corran that could normally shrug off those shots.]

Well even if it's still going to be difficult to punch through Corran, at least juke willmake your rolled damage against anything with 1AGI practically guaranteed. Unless they just sit on their Focus but then they won't hurt you. Win/Win!

I think the game is best when it's a bunch of generics dueling it out with 4+ ship counts. When I come to the tournament day and see 2 quad B-Wing lists, a quad A-Wing list, a triple K-Wing list, a Quad Advanced Quad AC and Cluster Missiles list, I get excited. Here is the game where PS Bidding is nuanced, squads at best soft counter each other, and flying ability is the deciding factor. Not whole games being decided entirely by one side not having VI to get to PS 9+.

And I think the game is best when you have a mix of named pilots using their abilities and varied upgrades to add some zest to the game, even if it means the game is only a 2v2. I started playing this game to use Wedge, Corran, Soontir and other characters I grew up watching/reading about, not Random B-wing Pilot #425. To me, all-generic slugging matches feel like the most unimaginative way to play the game.

Mind, I'm not unhappy seeing fat turrets being punished a bit. They have had things far too easy for far too long. I just really don't want to go back to the Wave 3 Dark Ages where every unique not named Biggs or Howlrunner was automatically unplayable, and the only thought that needed to go into list building was "How much of [X] can I cram into 100 points?"

The only list that i would say could induce this is 4Y TLT. The whole rest of the low PS squads still easily gets countered by arc dodging fighters. A 4 BZ list for instance is easy fodder for Corran for example if you know what you are doing. In essence do what you want just don't joust. You can even kill one ship and run away all game long from this list if you like.

The Quad TLTs are a bit more dificult to handle though for small fighter aces. Even Autothrusters only help you so much against so many attacks and you can't be range 1 of every Y-Wing. But it's still a game if skill here. You approach them and they will try to block you so the others can kill you.

The good thing about Quad TLT is that this squad won't allow single Aces that don't regenerate (like Phantoms for example) back into the meta. 4 evade with 1 token is not going to protect you for a lot more than 2 turns. Even Vader has to really respect this firepower.

Theorist is wrong.

No, how could that be he's Theorist!

The right phrase would be "Theorist's assessment is wrong according to the latest rules."

Looks like the wording has been changed with yesterdays Tournament rules update.

How do Miranda and Corran work together, anyway? They both want R2D2 for regen.

Well Corran could use R5-P9 on the turns he's not doing the double attack. That way he isn't reliant on greens

How do Miranda and Corran work together, anyway? They both want R2D2 for regen.

Well Corran could use R5-P9 on the turns he's not doing the double attack. That way he isn't reliant on greens

I madea squad with Dameron Poe with R5-P9 and Corran with R2-D2. Poe wants to keep his focus anyway as long as possible, so P9 is an obvious choice for him.

You can't fit Miranda into that squad sadly for the triple regen fun...

Edit:

So here it is just for fun. Not saying its a top list but can be quite annoying if you go on and on regging shields while an A-Wing blocks his ships. Could also go with a Bandit and give Corran an EU. Idk whats better!

Poe Dameron (31)

Predator (3)

R5-P9 (3)

Autothrusters (2)

Corran Horn (35)

Push the Limit (3)

Fire-Control System (2)

R2-D2 (4)

Prototype Pilot (17)

Chardaan Refit (-2)

Autothrusters (2)

Total: 100

View in Yet Another Squad Builder

Edited by ForceM