These updates accompany the new article on organized play.
Tournament Rules 3.2: https://images-cdn.fantasyflightgames.com/filer_public/1e/70/1e709c36-6cbc-41f6-8dc3-d243d4b4076c/x-wing_tournamentrules_v32.pdf
Epic Tournament Rules 3.2: https://images-cdn.fantasyflightgames.com/filer_public/d1/0a/d10a49e9-6a34-44f9-9881-a640a108d20b/epic_tournament_rules_v32.pdf
Change to point scoring after a match ends:
Additionally, each player receives half the total squad point value (rounded down) of each enemy large ship whose combined total hull and shields have been reduced to half or below.Half points example:Han Solo has no shields remaining and the “Direct Hit” Damage card assigned to him. He has suffered 7 damage, which is more than half of his 13 available damage, so he is worth half his total squad point value (including equipped Upgrade cards), rounded down.
On damage decks:
Until January 1st, 2016, players must use the original Damage deck. Starting January 1st, 2016, players are required to use The Force Awakns™ core set Damage deck.
Players place their ships in ascending order of pilot skill as per standard X-Wing rules. Players cannot use maneuver templates for anything other than measuring distance and spacing within Range 1 of that player’s edge.