I play Armada every Wednesday with a friend. We are "training" for Battle of Sullust. He plays Empire, I play Rebels. He largely switches between a dual gladiator/rhymer ball build and a VSD/Glad combo with a huge interceptor swarm.
OTOH I have been experimenting with lots of stuff to see what works and what doesn't, and to practice my technical skills across a range of encounters.
My options include 3 corvettes, an AFG, 3 Neb-Bs, and the rebel squadron pack. But I have access to a much bigger range of ships because dude owns multiples of everything. So I can field pretty much whatever.
Last week I ran 3 corvettes and 2 Neb-Bs and it went poorly. I had an impressive first two turns but poor navigation choices resulted in a rather spectacular defeat.
Prior to that I've tried an AFG/NebB/Squadron list and a NebB/NebB/CR90/Bomber Squadron list.
What should I try to night? Corvette Swarm looks appealing, or modified swarm with an AFG. I've also never done Double Potatos. My personal preference for builds is action economy and flexibility. So I usually run builds with lots of activations and skimp on upgrades. Consequently, I have used very few of them.
Tell me what to play!