Hello. I have a few question about game mechanics and thought that maybe community can help me with this.
1. Move power. From what i read if you have control upgrade you can use move to throw some object at enemy doing damage. But what if someone wanna throw a human at wall? Does damage are count same way? Is there any saving throw allowed or should it be opossed discipline check? And most of all what if someone throws a person at extreme range? Does damage still remains the same whatever the range? I don't like idea of overpowered force power but 10 damage while throwing someone for about few hundred meters at a wall at high speed will probably kill them.
2. Rapid reaction talent. Should player decide to spend strain to add success to initiavie before the roll or after the roll is made?
3.Does Vicious weapon quality aplies only to critical injuries caused by triumph or advantage or also to critical injury cause when character exceed wound treshold?