Double AFs

By Iskander4000, in Star Wars: Armada Fleet Builds

A couple of weeks ago I posted a double AFII list with Leia on a corvette (found here: https://community.fantasyflightgames.com/topic/187351-2xafcorvette/). Inow have decided that weapons liaisons are a much better value than spending 49 points on a ship that is supposed to stay away from the fight. I also found that, at least in the games I played, that the A wings were more effective than XI7 at whittling down shields. Since XI7 hogs a turbolaser spot anyways, I thought I'd swap it out for enhanced armament. The Guppies are very hard to kill when I keep them at range and spam engineering commands, so I'm ok with taking only 2 ships. I came up with this:

AFB+Garm Bel Iblis+Gunnery Team+Advanced Projectors+Enhanced Armament+Weapons Liaison

AFB+Gunnery Team+Advanced Projectors+Enhanced Armament+Weapons Liaison

Tycho

A-wings x2

Y-wings x3

This puts me at 289 points. So, I shall ask once again...what to do with the remaining 11 points? Another A wing? Another Y wing (which gives me a weak initiative bid at 299)? Maybe upgrade one AF to an A? Probably not the last one since it defeats the purpose of forming a battle line, but you never know. Would love some suggestions.

Iskander, this list is my fav 300 point for Rebs

AFII A w/ gen D,R antilles,Gunnery T,Adv P,EA

AFII B w/FC,Exp H,adv P, gallant H

Tycho

2 x awing

3 x ywing

296

contested op

opening salvo

superior P

very similar to yours except the carrier helps mightily when attacking and defending with your fighters :)

I've had good success with it....what obj's is the key... I run my 2 AF's close to each other(speed 2 w/nav token on hand then spam sqd><B and repair>A), mutual support and pounce with fighters and bombers

Cheers and good hunting :)

Edited by Shadowmax

Thanks for the reply. Personally I don't see myself using Gallant Haven since I'll want to keep the ships at long range while the fighters close, but that's just me.

Thanks for the reply. Personally I don't see myself using Gallant Haven since I'll want to keep the ships at long range while the fighters close, but that's just me.

When wave 2 hits...hopefully the Rebs will get some squadron buffage.....as you've probably seen the Raider really adds juice to Rymer, Soontir and the chaps... :blink: The 2 Titles' look pretty nasty!!

I guess we'll see when the Rogue/Scum and the Shrimp previews come...early next week i think... :)

Edited by Shadowmax