I am trying to understand the new environment this game now presents for us.
To begin with, FFG had its pick of decades of Star Wars source material from which to draw ships, pilots, upgrades, etc.
Through inclusion in this game, various bits of fluff were added to a growing "FFG Canon": they essentially curated a subset of the vast Star Wars lore that worked well together in the game.
Each item was equal; despite the original source material (OT, video game, short story, or whatnot) the ship came into this game under the same "banner", and its packaging signified a unified whole.
There were some strange choices, to my mind: like an E-Wing being included in the first place, then being called a "Rebel" ship...it is a New Republic ship. The rebellion is over when that comes out. An even worse offender along these lines is the K-wing. But OK. Minor item. They each bring something cool to the game, so that's fine.
Enter Episode VII. A new starter set. New damage deck. New asteroids. New maneuver types. New packaging. New factions. Specific call out for the movie itself. What? The TIE Bomber did not have an "Empire Strikes Back" logo on it. Why didn't they just add Ep.7 to the well from which they draw their ideas? And the new factions...they needn't have stuck to 'Resistance' and 'First Order'. Just like ignoring 'New Republic' they could have kept 'Rebel' and 'Imperial'.
Then the new expansion modules (T-70 and TIE/FO) match this new packaging scheme, even down to a specific call out for the new movie.
What's next? A "Rogue One" starter set with a different box and different damage deck? Maybe even different templates! Why not!
A very confusing way to continue a recognizable brand.
I assume they did it so they could re-enter Target for Force Friday. Or something like that.
The new asteroids and damage deck really bother me the most. Those are big differences. Aren't they? To complete the confusion, they still sell the first starter set. WHAT?
I don't like it. I think whole thing is annoying. Now we have two independent game lines. Who knows what will be released going forward, or what it's packaging will look like and what game it will work with.
On top of it all, some folks feel FFG wanted to steadfastly refuse to include prequel stuff, probably for similar reasons (new factions, etc). But the fact we haven't seen prequel ships is made even stranger since we now have stuff from 30 years after Return of the Jedi.
I don't understand it anymore! I thought this was a game more-or-less about the Galactic Civil War.
Go ahead, call me antiquated. Call me irrational.
I just don't like it.